#include <DB2LoadInfo.h>
Definition at line 1080 of file DB2LoadInfo.h.
◆ Fields
| constexpr DB2FieldMeta ChrCustomizationElementLoadInfo::Fields[14] |
|
staticconstexpr |
Initial value:=
{
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"ID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ChrCustomizationChoiceID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"RelatedChrCustomizationChoiceID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ChrCustomizationGeosetID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ChrCustomizationSkinnedModelID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ChrCustomizationMaterialID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ChrCustomizationBoneSetID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ChrCustomizationCondModelID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ChrCustomizationDisplayInfoID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ChrCustItemGeoModifyID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ChrCustomizationVoiceID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"AnimKitID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ParticleColorID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ChrCustGeoComponentLinkID" },
}
Definition at line 1082 of file DB2LoadInfo.h.
◆ Instance
The documentation for this struct was generated from the following file: