18#ifndef BLOOD_FURNACE_H_
19#define BLOOD_FURNACE_H_
23#define BFScriptName "instance_blood_furnace"
24#define DataHeader "BF"
90template <
class AI,
class T>
96#define RegisterBloodFurnaceCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetBloodFurnaceAI)
97#define RegisterBloodFurnaceGameObjectAI(ai_name) RegisterGameObjectAIWithFactory(ai_name, GetBloodFurnaceAI)
@ SPAWN_GROUP_PRISONERS_4
@ SPAWN_GROUP_PRISONERS_3
@ SPAWN_GROUP_PRISONERS_2
@ SPAWN_GROUP_PRISONERS_1
AI * GetBloodFurnaceAI(T *obj)
@ DATA_PRISON_CELL_DOOR_6
@ DATA_PRISON_CELL_DOOR_8
@ DATA_PRISON_CELL_DOOR_7
@ DATA_PRISON_CELL_DOOR_5
uint32 constexpr EncounterCount