#include <DB2LoadInfo.h>
Definition at line 7151 of file DB2LoadInfo.h.
◆ Fields
Initial value:=
{
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"ID" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"QuestFeedbackEffectID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"WhenToDisplay" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"TargetType" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"TargetAsset" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"PlayerConditionID" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"CombatConditionID" },
}
Definition at line 7153 of file DB2LoadInfo.h.
◆ Instance
The documentation for this struct was generated from the following file: