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TrinityCore
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#include <ObjectMgr.h>
Public Attributes | |
| uint32 | ID = 0 |
| WorldLocation | Loc |
| Optional< ObjectGuid::LowType > | TransportSpawnId = {} |
Definition at line 832 of file ObjectMgr.h.
| uint32 WorldSafeLocsEntry::ID = 0 |
Definition at line 834 of file ObjectMgr.h.
Referenced by debug_commandscript::HandleDebugNearGraveyard(), misc_commandscript::HandleNearGraveCommand(), and ObjectMgr::LoadWorldSafeLocs().
| WorldLocation WorldSafeLocsEntry::Loc |
Definition at line 835 of file ObjectMgr.h.
Referenced by Battleground::_CheckSafePositions(), Player::_LoadHomeBind(), ObjectMgr::GetClosestGraveyardInZone(), BfGraveyard::GetDistance(), WorldSession::HandleAreaTriggerOpcode(), debug_commandscript::HandleDebugNearGraveyard(), go_commandscript::HandleGoGraveyardCommand(), Player::LoadFromDB(), lfg::LFGMgr::LoadLFGDungeons(), ObjectMgr::LoadWorldSafeLocs(), transport_seething_shore::OnRemovePassenger(), Player::RepopAtGraveyard(), WorldSession::SendSpiritResurrect(), and BattlegroundMgr::SendToBattleground().
| Optional<ObjectGuid::LowType> WorldSafeLocsEntry::TransportSpawnId = {} |
Definition at line 836 of file ObjectMgr.h.
Referenced by ObjectMgr::LoadWorldSafeLocs(), transport_seething_shore::OnRemovePassenger(), Player::RepopAtGraveyard(), and BattlegroundMgr::SendToBattleground().