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zone_the_jade_forest.cpp File Reference
#include "DB2Stores.h"
#include "Map.h"
#include "MotionMaster.h"
#include "PhasingHandler.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "Spell.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "TemporarySummon.h"
#include "Unit.h"
#include "Vehicle.h"
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Classes

class  Scripts::Pandaria::TheJadeForest::spell_into_the_mists_scene_jf
 
class  Scripts::Pandaria::TheJadeForest::spell_into_the_mists_scene_end
 
class  Scripts::Pandaria::TheJadeForest::spell_the_mission_scene_jf
 
class  Scripts::Pandaria::TheJadeForest::spell_the_mission_scene_end
 
class  Scripts::Pandaria::TheJadeForest::spell_cancel_blackout
 
class  Scripts::Pandaria::TheJadeForest::spell_summon_gunship_turret
 
class  Scripts::Pandaria::TheJadeForest::spell_cannon_explosion_reversecast
 
class  Scripts::Pandaria::TheJadeForest::spell_barrel_explosion_reversecast
 
struct  Scripts::Pandaria::TheJadeForest::npc_rappelling_rope
 
class  Scripts::Pandaria::TheJadeForest::spell_rappelling_rope
 
class  Scripts::Pandaria::TheJadeForest::spell_rappelling_rope_aura
 

Namespaces

namespace  Scripts
 
namespace  Scripts::Pandaria
 
namespace  Scripts::Pandaria::TheJadeForest
 
namespace  Scripts::Pandaria::TheJadeForest::Points
 
namespace  Scripts::Pandaria::TheJadeForest::Positions
 
namespace  Scripts::Pandaria::TheJadeForest::Quests
 
namespace  Scripts::Pandaria::TheJadeForest::Spells
 

Functions

void AddSC_zone_the_jade_forest ()
 

Variables

static constexpr uint32 Scripts::Pandaria::TheJadeForest::Points::RappellingRopeDestination = 1
 
static constexpr std::array< Position, 3 > Scripts::Pandaria::TheJadeForest::Positions::RappellingRopeSpawns
 
static constexpr std::array< Position, 3 > Scripts::Pandaria::TheJadeForest::Positions::RappellingRopeDestinations
 
static constexpr uint32 Scripts::Pandaria::TheJadeForest::Quests::PaintItRed = 31765
 
static constexpr uint32 Scripts::Pandaria::TheJadeForest::Spells::CancelBlackout = 130812
 
static constexpr uint32 Scripts::Pandaria::TheJadeForest::Spells::CutToBlack = 122343
 
static constexpr uint32 Scripts::Pandaria::TheJadeForest::Spells::TeleportPrepHorde = 130810
 
static constexpr uint32 Scripts::Pandaria::TheJadeForest::Spells::TeleportPlayerToCrashSite = 102930
 
static constexpr uint32 Scripts::Pandaria::TheJadeForest::Spells::WakeUpDead = 122344
 
static constexpr uint32 Scripts::Pandaria::TheJadeForest::Spells::TeleportPrepAlliance = 130832
 
static constexpr uint32 Scripts::Pandaria::TheJadeForest::Spells::TheMissionTeleportPlayer = 130321
 
static constexpr uint32 Scripts::Pandaria::TheJadeForest::Spells::TheMissionSceneJF = 131057
 
static constexpr uint32 Scripts::Pandaria::TheJadeForest::Spells::AbandonVehicle = 92678
 
static constexpr uint32 Scripts::Pandaria::TheJadeForest::Spells::CannonExplosionTrigger = 130234
 
static constexpr uint32 Scripts::Pandaria::TheJadeForest::Spells::BarrelExplosionTrigger = 130247
 
static constexpr uint32 Scripts::Pandaria::TheJadeForest::Spells::ReverseCastRideSeat1 = 85299
 
static constexpr uint32 Scripts::Pandaria::TheJadeForest::Spells::RappellingRope = 130960
 

Function Documentation

◆ AddSC_zone_the_jade_forest()

void AddSC_zone_the_jade_forest ( )

Definition at line 410 of file zone_the_jade_forest.cpp.

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