TrinityCore
Loading...
Searching...
No Matches
WorldPackets::Character::WarbandGroup Struct Reference

#include <CharacterPackets.h>

Public Attributes

uint64 GroupID = 0
 
uint8 OrderIndex = 0
 
uint32 WarbandSceneID = 0
 
uint32 Flags = 0
 enum WarbandGroupFlags { Collapsed = 1 }
 
int32 ContentSetID = 0
 
std::vector< WarbandGroupMemberMembers
 
std::string_view Name
 

Detailed Description

Definition at line 127 of file CharacterPackets.h.

Member Data Documentation

◆ ContentSetID

int32 WorldPackets::Character::WarbandGroup::ContentSetID = 0

Definition at line 133 of file CharacterPackets.h.

◆ Flags

uint32 WorldPackets::Character::WarbandGroup::Flags = 0

enum WarbandGroupFlags { Collapsed = 1 }

Definition at line 132 of file CharacterPackets.h.

◆ GroupID

uint64 WorldPackets::Character::WarbandGroup::GroupID = 0

Definition at line 129 of file CharacterPackets.h.

◆ Members

std::vector<WarbandGroupMember> WorldPackets::Character::WarbandGroup::Members

Definition at line 134 of file CharacterPackets.h.

◆ Name

std::string_view WorldPackets::Character::WarbandGroup::Name

Definition at line 135 of file CharacterPackets.h.

◆ OrderIndex

uint8 WorldPackets::Character::WarbandGroup::OrderIndex = 0

Definition at line 130 of file CharacterPackets.h.

◆ WarbandSceneID

uint32 WorldPackets::Character::WarbandGroup::WarbandSceneID = 0

Definition at line 131 of file CharacterPackets.h.


The documentation for this struct was generated from the following file: