#include <DB2LoadInfo.h>
Definition at line 1668 of file DB2LoadInfo.h.
◆ Fields
Initial value:=
{
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"ID" },
{ .IsSigned =
false, .Type =
FT_STRING, .Name =
"Name" },
{ .IsSigned =
false, .Type =
FT_STRING, .Name =
"Description" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"CategoryID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"InventoryIconFileID" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"SpellWeight" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"SpellCategory" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"MaxQty" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"MaxEarnablePerWeek" },
{ .IsSigned =
true, .Type =
FT_BYTE, .Name =
"Quality" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"FactionID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ItemGroupSoundsID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"XpQuestDifficulty" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"AwardConditionID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"MaxQtyWorldStateID" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"RechargingAmountPerCycle" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"RechargingCycleDurationMS" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"AccountTransferPercentage" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"OrderIndex" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"RecraftReagentCountPercentage" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"OrderSource" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"MCRCurrencyID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Flags1" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Flags2" },
}
Definition at line 1670 of file DB2LoadInfo.h.
◆ Instance
The documentation for this struct was generated from the following file: