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TrinityCore
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#include <GameObjectData.h>
Inheritance diagram for GameObjectOverride:Public Attributes | |
| uint32 | Faction = 0 |
| uint32 | Flags = 0 |
Definition at line 1413 of file GameObjectData.h.
| uint32 GameObjectOverride::Faction = 0 |
Definition at line 1415 of file GameObjectData.h.
| uint32 GameObjectOverride::Flags = 0 |
Definition at line 1416 of file GameObjectData.h.