TrinityCore
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WorldPackets::Traits::TraitConfig Struct Reference

#include <TraitPacketsCommon.h>

Public Member Functions

 TraitConfig ()
 
 TraitConfig (UF::TraitConfig const &ufConfig)
 

Public Attributes

int32 ID = 0
 
TraitConfigType Type = {}
 
int32 ChrSpecializationID = 0
 
TraitCombatConfigFlags CombatConfigFlags = {}
 
int32 LocalIdentifier = 0
 
int32 SkillLineID = 0
 
int32 TraitSystemID = 0
 
int32 VariationID = 0
 
std::vector< TraitEntry > Entries
 
std::vector< TraitSubTreeCache > SubTrees
 
String< 259 > Name
 

Detailed Description

Definition at line 57 of file TraitPacketsCommon.h.

Constructor & Destructor Documentation

◆ TraitConfig() [1/2]

WorldPackets::Traits::TraitConfig::TraitConfig ( )
default

◆ TraitConfig() [2/2]

Member Data Documentation

◆ ChrSpecializationID

◆ CombatConfigFlags

◆ Entries

◆ ID

◆ LocalIdentifier

◆ Name

String<259> WorldPackets::Traits::TraitConfig::Name

◆ SkillLineID

◆ SubTrees

◆ TraitSystemID

◆ Type

◆ VariationID

int32 WorldPackets::Traits::TraitConfig::VariationID = 0

The documentation for this struct was generated from the following files: