TrinityCore
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UiSplashScreenLoadInfo Struct Reference

#include <DB2LoadInfo.h>

Static Public Attributes

static constexpr DB2FieldMeta Fields [16]
 
static constexpr DB2LoadInfo Instance { Fields, 16, &UISplashScreenMeta::Instance, HOTFIX_SEL_UI_SPLASH_SCREEN }
 

Detailed Description

Definition at line 6871 of file DB2LoadInfo.h.

Member Data Documentation

◆ Fields

constexpr DB2FieldMeta UiSplashScreenLoadInfo::Fields[16]
staticconstexpr
Initial value:
=
{
{ .IsSigned = false, .Type = FT_INT, .Name = "ID" },
{ .IsSigned = false, .Type = FT_STRING, .Name = "Header" },
{ .IsSigned = false, .Type = FT_STRING, .Name = "TopLeftFeatureTitle" },
{ .IsSigned = false, .Type = FT_STRING, .Name = "TopLeftFeatureDesc" },
{ .IsSigned = false, .Type = FT_STRING, .Name = "BottomLeftFeatureTitle" },
{ .IsSigned = false, .Type = FT_STRING, .Name = "BottomLeftFeatureDesc" },
{ .IsSigned = false, .Type = FT_STRING, .Name = "RightFeatureTitle" },
{ .IsSigned = false, .Type = FT_STRING, .Name = "RightFeatureDesc" },
{ .IsSigned = true, .Type = FT_INT, .Name = "AllianceQuestID" },
{ .IsSigned = true, .Type = FT_INT, .Name = "HordeQuestID" },
{ .IsSigned = false, .Type = FT_BYTE, .Name = "ScreenType" },
{ .IsSigned = true, .Type = FT_INT, .Name = "TextureKitID" },
{ .IsSigned = true, .Type = FT_INT, .Name = "SoundKitID" },
{ .IsSigned = true, .Type = FT_INT, .Name = "PlayerConditionID" },
{ .IsSigned = true, .Type = FT_INT, .Name = "CharLevelConditionID" },
{ .IsSigned = true, .Type = FT_INT, .Name = "RequiredTimeEventPassed" },
}
@ FT_STRING
Definition Define.h:160
@ FT_INT
Definition Define.h:163
@ FT_BYTE
Definition Define.h:164

Definition at line 6873 of file DB2LoadInfo.h.

◆ Instance

constexpr DB2LoadInfo UiSplashScreenLoadInfo::Instance { Fields, 16, &UISplashScreenMeta::Instance, HOTFIX_SEL_UI_SPLASH_SCREEN }
staticconstexpr

Definition at line 6893 of file DB2LoadInfo.h.


The documentation for this struct was generated from the following file: