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UF::HousingPlayerHouseData Struct Reference

#include <UpdateFields.h>

+ Inheritance diagram for UF::HousingPlayerHouseData:

Public Types

using OwnerObject = BaseEntity
 
- Public Types inherited from UF::HasChangesMask< 11 >
using Base = HasChangesMask< Bits >
 
using Mask = UpdateMask< Bits >
 

Public Member Functions

void WriteCreate (EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, ByteBuffer &data, Player const *receiver, BaseEntity const *owner) const
 
void WriteUpdate (EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, ByteBuffer &data, Player const *receiver, BaseEntity const *owner) const
 
void WriteUpdate (Mask const &changesMask, ByteBuffer &data, Player const *receiver, BaseEntity const *owner, bool ignoreNestedChangesMask) const
 
void ClearChangesMask ()
 
- Public Member Functions inherited from UF::HasChangesMask< 11 >
void MarkChanged (UpdateField< T, BlockBit, Bit >(Derived::*))
 
void MarkChanged (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index)
 
void MarkChanged (DynamicUpdateField< T, BlockBit, Bit >(Derived::*))
 
void MarkChanged (MapUpdateField< K, V, BlockBit, Bit >(Derived::*))
 
void MarkChanged (SetUpdateField< T, BlockBit, Bit >(Derived::*))
 
void MarkChanged (OptionalUpdateField< T, BlockBit, Bit >(Derived::*))
 
void MarkChanged (VariantUpdateField< BlockBit, Bit, Types... >(Derived::*))
 
void ClearChanged (UpdateField< T, BlockBit, Bit >(Derived::*))
 
void ClearChanged (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index)
 
void ClearChanged (DynamicUpdateField< T, BlockBit, Bit >(Derived::*))
 
void ClearChanged (MapUpdateField< K, V, BlockBit, Bit >(Derived::*))
 
void ClearChanged (SetUpdateField< T, BlockBit, Bit >(Derived::*))
 
void ClearChanged (OptionalUpdateField< T, BlockBit, Bit >(Derived::*))
 
void ClearChanged (VariantUpdateField< BlockBit, Bit, Types... >(Derived::*))
 
Mask const & GetChangesMask () const
 

Public Attributes

UpdateField< ObjectGuid, 0, 1 > BnetAccount
 
UpdateField< ObjectGuid, 0, 2 > CosmeticOwner
 
UpdateField< int32, 0, 3 > PlotIndex
 
UpdateField< uint32, 0, 4 > Level
 
UpdateField< uint64, 0, 5 > Favor
 
UpdateField< uint32, 0, 6 > InteriorDecorPlacementBudget
 
UpdateField< uint32, 0, 7 > ExteriorDecorPlacementBudget
 
UpdateField< uint32, 0, 8 > ExteriorFixtureBudget
 
UpdateField< uint32, 0, 9 > RoomPlacementBudget
 
UpdateField< ObjectGuid, 0, 10 > EntityGUID
 

Additional Inherited Members

- Static Protected Member Functions inherited from UF::HasChangesMask< 11 >
static void ClearChangesMask (UpdateFieldBase< T > &field)
 
static void ClearChangesMask (UpdateFieldArrayBase< T, Size > &field)
 
static void ClearChangesMask (DynamicUpdateFieldBase< T > &field)
 
static void ClearChangesMask (MapUpdateFieldBase< K, V > &field)
 
static void ClearChangesMask (SetUpdateFieldBase< T > &field)
 
static void ClearChangesMask (OptionalUpdateFieldBase< T > &field)
 
static void ClearChangesMask (VariantUpdateFieldBase< Types... > &field)
 
- Protected Attributes inherited from UF::HasChangesMask< 11 >
Mask _changesMask
 

Detailed Description

Definition at line 1955 of file UpdateFields.h.

Member Typedef Documentation

◆ OwnerObject

Member Function Documentation

◆ ClearChangesMask()

void UF::HousingPlayerHouseData::ClearChangesMask ( )

Definition at line 9584 of file UpdateFields.cpp.

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◆ WriteCreate()

void UF::HousingPlayerHouseData::WriteCreate ( EnumFlag< UpdateFieldFlag fieldVisibilityFlags,
ByteBuffer data,
Player const *  receiver,
BaseEntity const *  owner 
) const

Definition at line 9515 of file UpdateFields.cpp.

◆ WriteUpdate() [1/2]

void UF::HousingPlayerHouseData::WriteUpdate ( EnumFlag< UpdateFieldFlag fieldVisibilityFlags,
ByteBuffer data,
Player const *  receiver,
BaseEntity const *  owner 
) const

Definition at line 9529 of file UpdateFields.cpp.

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◆ WriteUpdate() [2/2]

void UF::HousingPlayerHouseData::WriteUpdate ( Mask const &  changesMask,
ByteBuffer data,
Player const *  receiver,
BaseEntity const *  owner,
bool  ignoreNestedChangesMask 
) const

Definition at line 9534 of file UpdateFields.cpp.

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Member Data Documentation

◆ BnetAccount

UpdateField<ObjectGuid, 0, 1> UF::HousingPlayerHouseData::BnetAccount

Definition at line 1957 of file UpdateFields.h.

◆ CosmeticOwner

UpdateField<ObjectGuid, 0, 2> UF::HousingPlayerHouseData::CosmeticOwner

Definition at line 1958 of file UpdateFields.h.

◆ EntityGUID

UpdateField<ObjectGuid, 0, 10> UF::HousingPlayerHouseData::EntityGUID

Definition at line 1966 of file UpdateFields.h.

◆ ExteriorDecorPlacementBudget

UpdateField<uint32, 0, 7> UF::HousingPlayerHouseData::ExteriorDecorPlacementBudget

Definition at line 1963 of file UpdateFields.h.

◆ ExteriorFixtureBudget

UpdateField<uint32, 0, 8> UF::HousingPlayerHouseData::ExteriorFixtureBudget

Definition at line 1964 of file UpdateFields.h.

◆ Favor

UpdateField<uint64, 0, 5> UF::HousingPlayerHouseData::Favor

Definition at line 1961 of file UpdateFields.h.

◆ InteriorDecorPlacementBudget

UpdateField<uint32, 0, 6> UF::HousingPlayerHouseData::InteriorDecorPlacementBudget

Definition at line 1962 of file UpdateFields.h.

◆ Level

UpdateField<uint32, 0, 4> UF::HousingPlayerHouseData::Level

Definition at line 1960 of file UpdateFields.h.

◆ PlotIndex

UpdateField<int32, 0, 3> UF::HousingPlayerHouseData::PlotIndex

Definition at line 1959 of file UpdateFields.h.

◆ RoomPlacementBudget

UpdateField<uint32, 0, 9> UF::HousingPlayerHouseData::RoomPlacementBudget

Definition at line 1965 of file UpdateFields.h.


The documentation for this struct was generated from the following files: