105 return GetBlackrockCavernsAI<boss_karsh_steelbenderAI>(creature);
@ SPELL_SUPERHEATED_QUICKSILVER_ARMOR
@ SPELL_QUICKSILVER_ARMOR
void AddSC_boss_karsh_steelbender()
@ EMOTE_QUICKSILVER_ARMOR
@ EVENT_QUICKSILVER_ARMOR
@ EVENT_SUPERHEATED_QUICKSILVER_ARMOR
void JustEngagedWith(Unit *who) override
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
void ScheduleEvent(uint32 eventId, Milliseconds time, uint32 group=0, uint8 phase=0)
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
bool HasUnitState(const uint32 f) const
CreatureAI * GetAI(Creature *creature) const override
void KilledUnit(Unit *who) override
void UpdateAI(uint32 diff) override
boss_karsh_steelbenderAI(Creature *creature)
void JustDied(Unit *) override
void JustEngagedWith(Unit *who) override