TrinityCore
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PlayerDataFlagCharacterLoadInfo Struct Reference

#include <DB2LoadInfo.h>

Static Public Attributes

static constexpr DB2FieldMeta Fields [4]
 
static constexpr DB2LoadInfo Instance { Fields, 4, &PlayerDataFlagCharacterMeta::Instance, HOTFIX_SEL_PLAYER_DATA_FLAG_CHARACTER }
 

Detailed Description

Definition at line 4585 of file DB2LoadInfo.h.

Member Data Documentation

◆ Fields

constexpr DB2FieldMeta PlayerDataFlagCharacterLoadInfo::Fields[4]
staticconstexpr
Initial value:
=
{
{ .IsSigned = false, .Type = FT_INT, .Name = "ID" },
{ .IsSigned = true, .Type = FT_INT, .Name = "StorageIndex" },
{ .IsSigned = true, .Type = FT_INT, .Name = "Unknown1107" },
{ .IsSigned = true, .Type = FT_INT, .Name = "Unknown1125" },
}
@ FT_INT
Definition Define.h:163

Definition at line 4587 of file DB2LoadInfo.h.

◆ Instance

constexpr DB2LoadInfo PlayerDataFlagCharacterLoadInfo::Instance { Fields, 4, &PlayerDataFlagCharacterMeta::Instance, HOTFIX_SEL_PLAYER_DATA_FLAG_CHARACTER }
staticconstexpr

Definition at line 4595 of file DB2LoadInfo.h.


The documentation for this struct was generated from the following file: