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TrinityCore
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#include "Loot.h"#include "DB2Stores.h"#include "DatabaseEnv.h"#include "GameTime.h"#include "Group.h"#include "Item.h"#include "ItemBonusMgr.h"#include "ItemTemplate.h"#include "Log.h"#include "LootMgr.h"#include "LootPackets.h"#include "Map.h"#include "MapUtils.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "Player.h"#include "Random.h"#include "World.h"#include "WorldSession.h"
Include dependency graph for Loot.cpp: