#include <CombatLogPacketsCommon.h>
Definition at line 40 of file CombatLogPacketsCommon.h.
◆ Initialize() [1/2]
void WorldPackets::Spells::SpellCastLogData::Initialize |
( |
Spell const * |
spell | ) |
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◆ Initialize() [2/2]
void WorldPackets::Spells::SpellCastLogData::Initialize |
( |
Unit const * |
unit | ) |
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◆ Armor
int32 WorldPackets::Spells::SpellCastLogData::Armor = 0 |
◆ AttackPower
int32 WorldPackets::Spells::SpellCastLogData::AttackPower = 0 |
◆ Health
int64 WorldPackets::Spells::SpellCastLogData::Health = 0 |
◆ PowerData
◆ SpellPower
int32 WorldPackets::Spells::SpellCastLogData::SpellPower = 0 |
◆ Unknown_1105_1
int32 WorldPackets::Spells::SpellCastLogData::Unknown_1105_1 = 0 |
◆ Unknown_1105_2
int32 WorldPackets::Spells::SpellCastLogData::Unknown_1105_2 = 0 |
The documentation for this struct was generated from the following files: