![]() |
TrinityCore
|
#include "ScriptMgr.h"#include "AccountMgr.h"#include "AchievementMgr.h"#include "AreaTriggerDataStore.h"#include "AuctionHouseMgr.h"#include "BattlegroundMgr.h"#include "CharacterTemplateDataStore.h"#include "Chat.h"#include "ChatCommand.h"#include "ConversationDataStore.h"#include "CreatureTextMgr.h"#include "DatabaseEnv.h"#include "DisableMgr.h"#include "ItemEnchantmentMgr.h"#include "Language.h"#include "LFGMgr.h"#include "Log.h"#include "LootMgr.h"#include "MapManager.h"#include "ObjectMgr.h"#include "SkillDiscovery.h"#include "SkillExtraItems.h"#include "SmartAI.h"#include "SpellMgr.h"#include "StringConvert.h"#include "SupportMgr.h"#include "WaypointManager.h"#include "World.h"
Include dependency graph for cs_reload.cpp:Go to the source code of this file.
Classes | |
| class | reload_commandscript |
Functions | |
| void | AddSC_reload_commandscript () |
| void AddSC_reload_commandscript | ( | ) |