TrinityCore
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Position.h File Reference
#include "Define.h"
#include "StringFormatFwd.h"
#include <span>
#include <string>
#include <cmath>
+ Include dependency graph for Position.h:
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  Position
 
struct  Position::ConstStreamer< Tag >
 
struct  Position::Streamer< Tag >
 
class  WorldLocation
 
struct  TaggedPosition< Tag >
 
struct  fmt::formatter< Position, char, void >
 
struct  fmt::formatter< WorldLocation, char, void >
 
struct  fmt::formatter< TaggedPosition< Position::XY >, char, void >
 
struct  fmt::formatter< TaggedPosition< Position::XYZ >, char, void >
 
struct  fmt::formatter< TaggedPosition< Position::XYZO >, char, void >
 
struct  fmt::formatter< TaggedPosition< Position::PackedXYZ >, char, void >
 

Macros

#define MAPID_INVALID   0xFFFFFFFF
 

Functions

TC_GAME_API ByteBuffer & operator<< (ByteBuffer &buf, Position::ConstStreamer< Position::XY > const &streamer)
 
TC_GAME_API ByteBuffer & operator>> (ByteBuffer &buf, Position::Streamer< Position::XY > const &streamer)
 
TC_GAME_API ByteBuffer & operator<< (ByteBuffer &buf, Position::ConstStreamer< Position::XYZ > const &streamer)
 
TC_GAME_API ByteBuffer & operator>> (ByteBuffer &buf, Position::Streamer< Position::XYZ > const &streamer)
 
TC_GAME_API ByteBuffer & operator<< (ByteBuffer &buf, Position::ConstStreamer< Position::XYZO > const &streamer)
 
TC_GAME_API ByteBuffer & operator>> (ByteBuffer &buf, Position::Streamer< Position::XYZO > const &streamer)
 
TC_GAME_API ByteBuffer & operator<< (ByteBuffer &buf, Position::ConstStreamer< Position::PackedXYZ > const &streamer)
 
TC_GAME_API ByteBuffer & operator>> (ByteBuffer &buf, Position::Streamer< Position::PackedXYZ > const &streamer)
 

Macro Definition Documentation

◆ MAPID_INVALID

#define MAPID_INVALID   0xFFFFFFFF

Definition at line 189 of file Position.h.

Function Documentation

◆ operator<<() [1/4]

TC_GAME_API ByteBuffer & operator<< ( ByteBuffer &  buf,
Position::ConstStreamer< Position::PackedXYZ > const &  streamer 
)

◆ operator<<() [2/4]

TC_GAME_API ByteBuffer & operator<< ( ByteBuffer &  buf,
Position::ConstStreamer< Position::XY > const &  streamer 
)

◆ operator<<() [3/4]

TC_GAME_API ByteBuffer & operator<< ( ByteBuffer &  buf,
Position::ConstStreamer< Position::XYZ > const &  streamer 
)

◆ operator<<() [4/4]

◆ operator>>() [1/4]

TC_GAME_API ByteBuffer & operator>> ( ByteBuffer &  buf,
Position::Streamer< Position::PackedXYZ > const &  streamer 
)

Definition at line 275 of file Position.cpp.

References Position::Streamer< Tag >::Pos, and Position::Relocate().

◆ operator>>() [2/4]

TC_GAME_API ByteBuffer & operator>> ( ByteBuffer &  buf,
Position::Streamer< Position::XY > const &  streamer 
)

◆ operator>>() [3/4]

TC_GAME_API ByteBuffer & operator>> ( ByteBuffer &  buf,
Position::Streamer< Position::XYZ > const &  streamer 
)

◆ operator>>() [4/4]