![]() |
TrinityCore
|
Inheritance diagram for go_ulduar_tower::go_ulduar_towerAI:Public Attributes | |
| InstanceScript * | instance |
Additional Inherited Members | |
Static Public Member Functions inherited from GameObjectAI | |
| static int32 | Permissible (GameObject const *go) |
Protected Attributes inherited from GameObjectAI | |
| GameObject *const | me |
Definition at line 1308 of file boss_flame_leviathan.cpp.
|
inline |
Definition at line 1310 of file boss_flame_leviathan.cpp.
|
inlineoverridevirtual |
Reimplemented from GameObjectAI.
Definition at line 1314 of file boss_flame_leviathan.cpp.
References EVENT_TOWER_OF_FLAMES_DESTROYED, EVENT_TOWER_OF_FROST_DESTROYED, EVENT_TOWER_OF_LIFE_DESTROYED, EVENT_TOWER_OF_STORM_DESTROYED, WorldObject::FindNearestCreature(), Object::GetEntry(), GO_TOWER_OF_FLAMES, GO_TOWER_OF_FROST, GO_TOWER_OF_LIFE, GO_TOWER_OF_STORMS, instance, GameObjectAI::me, NPC_ULDUAR_GAUNTLET_GENERATOR, and ZoneScript::ProcessEvent().
| InstanceScript* go_ulduar_tower::go_ulduar_towerAI::instance |
Definition at line 1312 of file boss_flame_leviathan.cpp.
Referenced by Destroyed().