#include "Position.h"
#include "SharedDefines.h"
#include "ZoneScript.h"
#include <map>
#include <memory>
Go to the source code of this file.
|
| enum | BattlefieldTypes { BATTLEFIELD_WG = 1
, BATTLEFIELD_TB = 2
, BATTLEFIELD_MAX
} |
| |
| enum | BattlefieldIDs { BATTLEFIELD_BATTLEID_WG = 1
, BATTLEFIELD_BATTLEID_TB = 21
, BATTLEFIELD_BATTLEID_ASHRAN = 24
} |
| |
| enum | BattlefieldState : int8 { BATTLEFIELD_INACTIVE = 0
, BATTLEFIELD_WARMUP = 1
, BATTLEFIELD_IN_PROGRESS = 2
} |
| |
| enum | BattlefieldObjectiveStates {
BF_CAPTUREPOINT_OBJECTIVESTATE_NEUTRAL = 0
, BF_CAPTUREPOINT_OBJECTIVESTATE_ALLIANCE
, BF_CAPTUREPOINT_OBJECTIVESTATE_HORDE
, BF_CAPTUREPOINT_OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE
,
BF_CAPTUREPOINT_OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE
, BF_CAPTUREPOINT_OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE
, BF_CAPTUREPOINT_OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE
} |
| |
| enum | BattlefieldSounds { BF_SOUND_HORDE_WINS = 8454
, BF_SOUND_ALLIANCE_WINS = 8455
, BF_SOUND_START = 3439
} |
| |
| enum | BattlefieldTimers { BATTLEFIELD_OBJECTIVE_UPDATE_INTERVAL = 1000
} |
| |
◆ GraveyardVect
◆ PlayerTimerMap
◆ BattlefieldIDs
| Enumerator |
|---|
| BATTLEFIELD_BATTLEID_WG | |
| BATTLEFIELD_BATTLEID_TB | |
| BATTLEFIELD_BATTLEID_ASHRAN | |
Definition at line 34 of file Battlefield.h.
◆ BattlefieldObjectiveStates
| Enumerator |
|---|
| BF_CAPTUREPOINT_OBJECTIVESTATE_NEUTRAL | |
| BF_CAPTUREPOINT_OBJECTIVESTATE_ALLIANCE | |
| BF_CAPTUREPOINT_OBJECTIVESTATE_HORDE | |
| BF_CAPTUREPOINT_OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE | |
| BF_CAPTUREPOINT_OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE | |
| BF_CAPTUREPOINT_OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE | |
| BF_CAPTUREPOINT_OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE | |
Definition at line 48 of file Battlefield.h.
◆ BattlefieldSounds
| Enumerator |
|---|
| BF_SOUND_HORDE_WINS | |
| BF_SOUND_ALLIANCE_WINS | |
| BF_SOUND_START | |
Definition at line 59 of file Battlefield.h.
◆ BattlefieldState
| Enumerator |
|---|
| BATTLEFIELD_INACTIVE | |
| BATTLEFIELD_WARMUP | |
| BATTLEFIELD_IN_PROGRESS | |
Definition at line 41 of file Battlefield.h.
◆ BattlefieldTimers
| Enumerator |
|---|
| BATTLEFIELD_OBJECTIVE_UPDATE_INTERVAL | |
Definition at line 66 of file Battlefield.h.
◆ BattlefieldTypes
| Enumerator |
|---|
| BATTLEFIELD_WG | |
| BATTLEFIELD_TB | |
| BATTLEFIELD_MAX | |
Definition at line 27 of file Battlefield.h.