TrinityCore
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ScriptRegistrySwapHooks< GameObjectScript, Base > Class Template Reference
+ Inheritance diagram for ScriptRegistrySwapHooks< GameObjectScript, Base >:

Additional Inherited Members

- Public Member Functions inherited from CreatureGameObjectAreaTriggerConversationScriptRegistrySwapHooks< GameObject, GameObjectScript, Base >
void BeforeReleaseContext (std::string const &context) final override
 Called before the actual context release happens.
 
void BeforeSwapContext (bool initialize) override
 Called before SwapContext.
 
void BeforeUnload () final override
 Called before Unload.
 
void OnScriptNamesSync () final override
 Called manually to sync scriptnames.
 
- Public Member Functions inherited from ScriptRegistrySwapHookBase
 ScriptRegistrySwapHookBase ()
 
virtual ~ScriptRegistrySwapHookBase ()
 
 ScriptRegistrySwapHookBase (ScriptRegistrySwapHookBase const &)=delete
 
 ScriptRegistrySwapHookBase (ScriptRegistrySwapHookBase &&)=delete
 
ScriptRegistrySwapHookBaseoperator= (ScriptRegistrySwapHookBase const &)=delete
 
ScriptRegistrySwapHookBaseoperator= (ScriptRegistrySwapHookBase &&)=delete
 

Detailed Description

template<typename Base>
class ScriptRegistrySwapHooks< GameObjectScript, Base >

Definition at line 783 of file ScriptMgr.cpp.


The documentation for this class was generated from the following file: