TrinityCore
Loading...
Searching...
No Matches
WorldPackets::Spells::ApplyMountEquipmentResult Class Referencefinal

#include <SpellPackets.h>

+ Inheritance diagram for WorldPackets::Spells::ApplyMountEquipmentResult:

Public Types

enum  ApplyResult : int32 { Success = 0 , Failure = 1 }
 

Public Member Functions

 ApplyMountEquipmentResult ()
 
WorldPacket const * Write () override
 
- Public Member Functions inherited from WorldPackets::ServerPacket
 ServerPacket (OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
 
void Read () final
 
void Clear ()
 
WorldPacket && Move ()
 
void ShrinkToFit ()
 
OpcodeServer GetOpcode () const
 
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
 
virtual ~Packet ()=default
 
 Packet (Packet const &right)=delete
 
Packetoperator= (Packet const &right)=delete
 
WorldPacket const * GetRawPacket () const
 
size_t GetSize () const
 
ConnectionType GetConnection () const
 

Public Attributes

ObjectGuid ItemGUID
 
int32 ItemID = 0
 
ApplyResult Result = Success
 

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket
 

Detailed Description

Definition at line 1161 of file SpellPackets.h.

Member Enumeration Documentation

◆ ApplyResult

Enumerator
Success 
Failure 

Definition at line 1164 of file SpellPackets.h.

Constructor & Destructor Documentation

◆ ApplyMountEquipmentResult()

WorldPackets::Spells::ApplyMountEquipmentResult::ApplyMountEquipmentResult ( )
inlineexplicit

Definition at line 1170 of file SpellPackets.h.

Member Function Documentation

◆ Write()

WorldPacket const * WorldPackets::Spells::ApplyMountEquipmentResult::Write ( )
overridevirtual

Implements WorldPackets::Packet.

Definition at line 1144 of file SpellPackets.cpp.

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

Member Data Documentation

◆ ItemGUID

ObjectGuid WorldPackets::Spells::ApplyMountEquipmentResult::ItemGUID

Definition at line 1174 of file SpellPackets.h.

◆ ItemID

int32 WorldPackets::Spells::ApplyMountEquipmentResult::ItemID = 0

Definition at line 1175 of file SpellPackets.h.

◆ Result

ApplyResult WorldPackets::Spells::ApplyMountEquipmentResult::Result = Success

Definition at line 1176 of file SpellPackets.h.


The documentation for this class was generated from the following files: