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TrinityCore
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Inheritance diagram for go_legion_obelisk::go_legion_obeliskAI:Additional Inherited Members | |
Static Public Member Functions inherited from GameObjectAI | |
| static int32 | Permissible (GameObject const *go) |
Protected Attributes inherited from GameObjectAI | |
| GameObject *const | me |
Definition at line 254 of file zone_blades_edge_mountains.cpp.
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inline |
Definition at line 256 of file zone_blades_edge_mountains.cpp.
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inlineoverridevirtual |
Reimplemented from GameObjectAI.
Definition at line 258 of file zone_blades_edge_mountains.cpp.
References Object::GetEntry(), Player::GetQuestStatus(), GO_LEGION_OBELISK_FIVE, GO_LEGION_OBELISK_FOUR, GO_LEGION_OBELISK_ONE, GO_LEGION_OBELISK_THREE, GO_LEGION_OBELISK_TWO, GameObjectAI::me, NPC_DOOMCRYER, obelisk_five, obelisk_four, obelisk_one, obelisk_three, obelisk_two, QUEST_STATUS_INCOMPLETE, QUEST_YOURE_FIRED, WorldObject::SummonCreature(), and TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT.