TrinityCore
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GuildReward Struct Reference

#include <Guild.h>

Public Attributes

uint32 ItemID
 
uint8 MinGuildRep
 
Trinity::RaceMask< int32, 2 > RaceMask
 
uint64 Cost
 
std::vector< uint32 > AchievementsRequired
 

Detailed Description

Definition at line 251 of file Guild.h.

Member Data Documentation

◆ AchievementsRequired

std::vector<uint32> GuildReward::AchievementsRequired

Definition at line 257 of file Guild.h.

Referenced by GuildMgr::LoadGuildRewards().

◆ Cost

uint64 GuildReward::Cost

Definition at line 256 of file Guild.h.

Referenced by GuildMgr::LoadGuildRewards().

◆ ItemID

uint32 GuildReward::ItemID

Definition at line 253 of file Guild.h.

Referenced by GuildMgr::LoadGuildRewards().

◆ MinGuildRep

uint8 GuildReward::MinGuildRep

Definition at line 254 of file Guild.h.

Referenced by GuildMgr::LoadGuildRewards().

◆ RaceMask

Trinity::RaceMask<int32, 2> GuildReward::RaceMask

Definition at line 255 of file Guild.h.

Referenced by GuildMgr::LoadGuildRewards().


The documentation for this struct was generated from the following file: