#include <BattlegroundScore.h>
Definition at line 39 of file BattlegroundScore.h.
◆ BattlegroundScore()
BattlegroundScore::BattlegroundScore |
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ObjectGuid |
playerGuid, |
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uint32 |
team, |
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std::unordered_set< uint32 > const * |
pvpStatIds |
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) |
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◆ ~BattlegroundScore()
BattlegroundScore::~BattlegroundScore |
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virtualdefault |
◆ BuildPvPLogPlayerDataPacket()
◆ GetAttr()
◆ GetBonusHonor()
uint32 BattlegroundScore::GetBonusHonor |
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const |
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inline |
◆ GetDamageDone()
uint32 BattlegroundScore::GetDamageDone |
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const |
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inline |
◆ GetDeaths()
uint32 BattlegroundScore::GetDeaths |
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const |
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inline |
◆ GetHealingDone()
uint32 BattlegroundScore::GetHealingDone |
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const |
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inline |
◆ GetHonorableKills()
uint32 BattlegroundScore::GetHonorableKills |
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const |
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inline |
◆ GetKillingBlows()
uint32 BattlegroundScore::GetKillingBlows |
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const |
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inline |
◆ ToString()
std::string BattlegroundScore::ToString |
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const |
◆ UpdatePvpStat()
void BattlegroundScore::UpdatePvpStat |
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uint32 |
pvpStatID, |
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uint32 |
value |
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) |
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◆ UpdateScore()
void BattlegroundScore::UpdateScore |
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uint32 |
type, |
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uint32 |
value |
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) |
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◆ _validPvpStatIds
std::unordered_set<uint32> const* BattlegroundScore::_validPvpStatIds |
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private |
◆ BonusHonor
uint32 BattlegroundScore::BonusHonor |
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protected |
◆ DamageDone
uint32 BattlegroundScore::DamageDone |
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protected |
◆ Deaths
uint32 BattlegroundScore::Deaths |
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protected |
◆ HealingDone
uint32 BattlegroundScore::HealingDone |
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protected |
◆ HonorableKills
uint32 BattlegroundScore::HonorableKills |
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protected |
◆ KillingBlows
uint32 BattlegroundScore::KillingBlows |
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protected |
◆ PlayerGuid
◆ PostMatchMMR
uint32 BattlegroundScore::PostMatchMMR |
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protected |
◆ PostMatchRating
uint32 BattlegroundScore::PostMatchRating |
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protected |
◆ PreMatchMMR
uint32 BattlegroundScore::PreMatchMMR |
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protected |
◆ PreMatchRating
uint32 BattlegroundScore::PreMatchRating |
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protected |
◆ PvpStats
◆ TeamId
uint8 BattlegroundScore::TeamId |
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protected |
The documentation for this struct was generated from the following files: