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scarlet_halls.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef DEF_SCARLET_HALLS_H_
19#define DEF_SCARLET_HALLS_H_
20
21#include "CreatureAIImpl.h"
22
23#define DataHeader "ScarletHalls"
24#define ScarletHallsScriptName "instance_scarlet_halls"
25
27
35
43
48
49template <class AI, class T>
50inline AI* GetScarletHallsAI(T* obj)
51{
52 return GetInstanceAI<AI>(obj, ScarletHallsScriptName);
53}
54
55#define RegisterScarletHallsCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetScarletHallsAI)
56
57#endif
uint32_t uint32
Definition Define.h:154
#define ScarletHallsScriptName
ScarletHallsTypes
@ DATA_ARMSMASTER_HARLAN
@ DATA_HOUNDMASTER_BRAUN
@ DATA_FLAMEWEAVER_KOEGLER
uint32 const EncounterCount
ScarletHallsCreatureIds
@ BOSS_HOUNDMASTER_BRAUN
@ BOSS_ARMSMASTER_HARLAN
@ BOSS_FLAMEWEAVER_KOEGLER
AI * GetScarletHallsAI(T *obj)
ScarletHallsGameObjectIds
@ GO_HERODS_DOOR_HARLAN_ENCOUNTER_ENTRANCE