TrinityCore
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neltharions_lair.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef DEF_NELTHARIONS_LAIR_H_
19#define DEF_NELTHARIONS_LAIR_H_
20
21#include "CreatureAIImpl.h"
22
23#define DataHeader "NeltharionsLair"
24#define NLScriptName "instance_neltharions_lair"
25
26constexpr uint32 EncounterCount = 4;
27
38
47
49{
50 GO_MYSTIC_BARRIER = 248871
51};
52
53template <class AI, class T>
54inline AI* GetNeltharionsLairAI(T* obj)
55{
56 return GetInstanceAI<AI>(obj, NLScriptName);
57}
58
59#define RegisterNeltharionsLairCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetNeltharionsLairAI)
60
61#endif
uint8_t uint8
Definition Define.h:156
uint32_t uint32
Definition Define.h:154
NLDataTypes
@ DATA_DARGRUL_THE_UNDERKING
@ DATA_ROKMORA_INTRO_STATE
@ DATA_ROKMORA
@ DATA_ULAROGG_CRAGSHAPER
@ DATA_NARAXAS
NLCreatureIds
@ BOSS_ROKMORA
@ BOSS_ULAROGG_CRAGSHAPER
@ BOSS_DARGRUL_THE_UNDERKING
@ BOSS_NARAXAS
NLGameObjects
@ GO_MYSTIC_BARRIER
AI * GetNeltharionsLairAI(T *obj)
constexpr uint32 EncounterCount
#define NLScriptName