43 std::list<Creature*> followers;
46 follower->DespawnOrUnsummon(500ms);
65 creature->LoadEquipment(creature->GetOriginalEquipmentId());
#define RegisterSpellScript(spell_script)
@ AURA_EFFECT_HANDLE_REAL
#define AuraEffectRemoveFn(F, I, N, M)
void AddSC_arathi_basin()
ArathiBasinGryphonBatRiderLeaderData
@ PATH_GRYPHON_RIDER_LEADER
HookList< EffectApplyHandler > AfterEffectRemove
HookList< EffectApplyHandler > AfterEffectApply
void DespawnOrUnsummon(Milliseconds timeToDespawn=0s, Seconds forceRespawnTime=0s)
void SetVirtualItem(uint32 slot, uint32 itemId, uint16 appearanceModId=0, uint16 itemVisual=0)
void GetCreatureListWithEntryInGrid(Container &creatureContainer, uint32 entry, float maxSearchRange=250.0f) const
void OnApply(AuraEffect const *, AuraEffectHandleModes)
static constexpr uint32 ITEM_BLACKSMITH_HAMMER
void OnRemove(AuraEffect const *, AuraEffectHandleModes)
void WaypointPathEnded(uint32, uint32 pathId) override
npc_bg_ab_gryphon_bat_rider_leader(Creature *creature)