TrinityCore
instance_throne_of_the_four_winds.cpp File Reference
#include "ScriptMgr.h"
#include "throne_of_the_four_winds.h"
#include "InstanceScript.h"
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Classes

class  instance_throne_of_the_four_winds
 
struct  instance_throne_of_the_four_winds::instance_throne_of_the_four_winds_InstanceMapScript
 

Functions

void AddSC_instance_throne_of_the_four_winds ()
 

Variables

ObjectData const creatureData []
 
DungeonEncounterData const encounters []
 

Function Documentation

◆ AddSC_instance_throne_of_the_four_winds()

void AddSC_instance_throne_of_the_four_winds ( )

Definition at line 56 of file instance_throne_of_the_four_winds.cpp.

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Variable Documentation

◆ creatureData

ObjectData const creatureData[]
Initial value:
=
{
{ 0, 0 }
}

Definition at line 22 of file instance_throne_of_the_four_winds.cpp.

◆ encounters

DungeonEncounterData const encounters[]
Initial value:
=
{
{ BOSS_CONCLAVE_OF_WIND, {{ 1035 }} },
{ BOSS_ALAKIR, {{ 1034 }} }
}
@ BOSS_CONCLAVE_OF_WIND

Definition at line 28 of file instance_throne_of_the_four_winds.cpp.