TrinityCore
instance_trial_of_valor.cpp File Reference
#include "AreaBoundary.h"
#include "InstanceScript.h"
#include "ScriptMgr.h"
#include "trial_of_valor.h"
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Classes

class  instance_trial_of_valor
 
struct  instance_trial_of_valor::instance_trial_of_valor_InstanceMapScript
 

Functions

void AddSC_instance_trial_of_valor ()
 

Variables

BossBoundaryData const boundaries
 
ObjectData const creatureData []
 
DoorData const doorData []
 
DungeonEncounterData const encounters []
 

Function Documentation

◆ AddSC_instance_trial_of_valor()

void AddSC_instance_trial_of_valor ( )

Definition at line 74 of file instance_trial_of_valor.cpp.

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Variable Documentation

◆ boundaries

BossBoundaryData const boundaries
Initial value:
=
{
{ DATA_GUARM, new RectangleBoundary(443.320f, 492.354f, 430.713f, 561.020f) }
}
@ DATA_GUARM

Definition at line 23 of file instance_trial_of_valor.cpp.

◆ creatureData

ObjectData const creatureData[]
Initial value:
=
{
{ 0, 0 }
}
@ DATA_HELYA
@ DATA_ODYN
@ BOSS_HELYA
@ BOSS_GUARM
@ BOSS_ODYN

Definition at line 28 of file instance_trial_of_valor.cpp.

◆ doorData

◆ encounters

DungeonEncounterData const encounters[]
Initial value:
=
{
{ DATA_ODYN, {{ 1958 }} },
{ DATA_GUARM, {{ 1962 }} },
{ DATA_HELYA, {{ 2008 }} },
}

Definition at line 43 of file instance_trial_of_valor.cpp.