18#ifndef LostCityOfTheTolvir_h__
19#define LostCityOfTheTolvir_h__
23#define DataHeader "LCT"
24#define LCTScriptName "instance_lost_city_of_the_tolvir"
70template <
class AI,
class T>
76#define RegisterLostCityOfTheTolvirAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetLostCityOfTheTolvirAI)
@ NPC_TOLVIR_LAND_MINE_TARGET
@ NPC_TOLVIR_LAND_MINE_CASTER
@ NPC_BAD_INTENTIONS_TARGET
@ NPC_TOLVIR_LAND_MINE_VEHICLE
@ DATA_HEROIC_AUGH_DESPAWNED
@ BOSS_HIGH_PROPHET_BARIM
@ DATA_SHUFFLE_ADD_STALKERS
AI * GetLostCityOfTheTolvirAI(T *obj)
static constexpr uint32 EncounterCount