120 return GetBlackrockCavernsAI<boss_corlaAI>(creature);
@ CURRENT_CHANNELED_SPELL
@ EVENT_STOP_DRAIN_ESSENSE
void JustEngagedWith(Unit *who) override
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
void ScheduleEvent(uint32 eventId, Milliseconds time, uint32 group=0, uint8 phase=0)
SpellCastResult DoCast(uint32 spellId)
void InterruptSpell(CurrentSpellTypes spellType, bool withDelayed=true, bool withInstant=true)
CreatureAI * GetAI(Creature *creature) const override
void JustDied(Unit *) override
void JustEngagedWith(Unit *who) override
void KilledUnit(Unit *who) override
boss_corlaAI(Creature *creature)
void UpdateAI(uint32 diff) override