54 { -118.1717f, 284.5299f, 121.2287f, 2.775074f },
55 { -98.15528f, 293.4469f, 109.2385f, 0.174533f },
56 { -99.70160f, 270.1699f, 98.27389f, 6.178465f },
57 { -69.25543f, 303.0768f, 97.84479f, 5.532694f },
58 { -87.59662f, 263.5181f, 92.70478f, 1.658063f },
59 { -73.54323f, 276.6267f, 94.25807f, 2.802979f },
60 { -81.70527f, 280.8776f, 44.58830f, 0.526849f }
134 for (
uint8 i = 0; i < 7; i++)
@ TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT
Position const PosSummonBrood[7]
@ SPELL_CYCLONE_OF_FEATHERS
@ SPELL_PARALYZING_SCREECH
@ EVENT_CYCLONE_OF_FEATHERS
@ EVENT_PARALYZING_SCREECH
void JustEngagedWith(Unit *who) override
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
void ScheduleEvent(uint32 eventId, Milliseconds time, uint32 group=0, uint8 phase=0)
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
Unit * SelectTarget(SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
SpellCastResult DoCast(uint32 spellId)
bool HealthBelowPctDamaged(int32 pct, uint32 damage) const
TempSummon * SummonCreature(uint32 entry, Position const &pos, TempSummonType despawnType=TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime=0s, uint32 vehId=0, uint32 spellId=0, ObjectGuid privateObjectOwner=ObjectGuid::Empty)
#define RegisterSethekkHallsCreatureAI(ai_name)
void UpdateAI(uint32 diff) override
void JustEngagedWith(Unit *who) override
void DamageTaken(Unit *, uint32 &damage, DamageEffectType, SpellInfo const *) override
void JustDied(Unit *) override
boss_anzu(Creature *creature)