TrinityCore
zone_boralus.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "AreaTrigger.h"
19#include "AreaTriggerAI.h"
20#include "Containers.h"
21#include "Conversation.h"
22#include "CreatureAIImpl.h"
23#include "MotionMaster.h"
24#include "ObjectAccessor.h"
25#include "PhasingHandler.h"
26#include "Player.h"
27#include "ScriptMgr.h"
28#include "ScriptedCreature.h"
29#include "ScriptedGossip.h"
30#include "SpellInfo.h"
31#include "SpellScript.h"
32#include "TemporarySummon.h"
33
35{
37
42
47
49
51
54
59};
60
62{
64
67 NPC_GREYGUARD = 120599,
68
71
75
77
79
82
89
93};
94
95// 124630 - Taelia
97{
99
100 void IsSummonedBy(WorldObject* summoner) override
101 {
102 // might be handled by SummonProperties
103 if (Player* player = summoner->ToPlayer())
105 }
106
107 void OnQuestAccept(Player* player, Quest const* quest) override
108 {
109 if (quest->GetQuestId() == QUEST_THE_OLD_KNIGHT)
110 Conversation::CreateConversation(CONVO_ACCEPT_OLD_KNIGHT_QUEST, player, *player, player->GetGUID(), nullptr, false);
111 }
112
113 void SpellHit(WorldObject* /*caster*/, SpellInfo const* spellInfo) override
114 {
115 if (spellInfo->Id != SPELL_FIND_CYRUS_OBJECTIVE_COMPLETE)
116 return;
117
119 }
120
121 void MovementInform(uint32 type, uint32 pointId) override
122 {
123 if (type != POINT_MOTION_TYPE)
124 return;
125
126 if (pointId == POINT_KULTIRAN_GUARD)
127 {
128 if (Unit* summoner = me->GetOwner())
129 me->SetFacingToObject(summoner);
130 }
131 }
132
133 void WaypointPathEnded(uint32 /*nodeId*/, uint32 pathId) override
134 {
137 }
138};
139
140// 5360 - Conversation
142{
143public:
144 conversation_boralus_hub_tour_00() : ConversationScript("conversation_boralus_hub_tour_00") { }
145
146 void OnConversationCreate(Conversation* conversation, Unit* creator) override
147 {
148 Creature* kultiranGuard = creator->FindNearestCreatureWithOptions(20.0f, { .CreatureId = NPC_SUMMONED_KULTIRAN_GUARD, .IgnorePhases = true, .OwnerGuid = creator->GetGUID() });
149 if (!kultiranGuard)
150 return;
151
152 conversation->AddActor(CONVO_ACTOR_KULTIRAN_GUARD, 0, kultiranGuard->GetGUID());
153 conversation->Start();
154 }
155};
156
157// XX - Boralus - Get your Bearings (Ferry)
158// XX - Boralus - Get your Bearings (Bank)
159// XX - Boralus - Get your Bearings (Inn)
160// XX - Boralus - Get your Bearings (Flightmaster)
161template<uint32 QuestId, uint32 ObjectiveId, uint32 SpellId>
163{
165
166 void OnUnitEnter(Unit* unit) override
167 {
168 Player* player = unit->ToPlayer();
169 if (!player || player->GetQuestStatus(QuestId) != QUEST_STATUS_INCOMPLETE || player->GetQuestObjectiveData(QuestId, ObjectiveId))
170 return;
171
172 player->CastSpell(nullptr, SpellId, false);
173 }
174};
175
176// 5362 - Conversation - Get your Bearings (Ferry)
178{
179public:
180 conversation_boralus_hub_tour(char const* scriptName) : ConversationScript(scriptName) { }
181
183 {
185 };
186
187 virtual Position const& GetGuardMovePosition() = 0;
188 virtual uint32 GetKillCreditId() = 0;
189
190 void OnConversationCreate(Conversation* conversation, Unit* creator) override
191 {
192 Creature* kultiranGuard = creator->FindNearestCreatureWithOptions(20.0f, { .CreatureId = NPC_SUMMONED_KULTIRAN_GUARD, .IgnorePhases = true, .OwnerGuid = creator->GetGUID() });
193 if (!kultiranGuard)
194 return;
195
196 kultiranGuard->GetMotionMaster()->Clear();
198
199 conversation->AddActor(CONVO_ACTOR_KULTIRAN_GUARD, 0, kultiranGuard->GetGUID());
200 conversation->Start();
201 }
202
203 void OnConversationStart(Conversation* conversation) override
204 {
205 LocaleConstant privateOwnerLocale = conversation->GetPrivateObjectOwnerLocale();
206
207 _events.ScheduleEvent(EVENT_TAELIA_CREDIT, conversation->GetLastLineEndTime(privateOwnerLocale));
208 }
209
210 void OnConversationUpdate(Conversation* conversation, uint32 diff) override
211 {
212 _events.Update(diff);
213
214 switch (_events.ExecuteEvent())
215 {
217 {
218 Player* player = ObjectAccessor::GetPlayer(*conversation, conversation->GetPrivateObjectOwner());
219 if (!player)
220 break;
221
222 Creature* kultiranGuard = player->FindNearestCreatureWithOptions(50.0f, { .CreatureId = NPC_SUMMONED_KULTIRAN_GUARD, .IgnorePhases = true, .OwnerGuid = player->GetGUID() });
223 if (!kultiranGuard)
224 break;
225
228 break;
229 }
230 default:
231 break;
232 }
233 }
234private:
236};
237
238Position const TaeliaFerryPos = { 1039.5955f, -598.00653f, 1.458778f };
239
240// 5362 - Conversation - Get your Bearings (Ferry)
242{
243public:
244 conversation_boralus_hub_tour_ferry() : conversation_boralus_hub_tour("conversation_boralus_hub_tour_ferry") { }
245
247 {
248 return TaeliaFerryPos;
249 }
250
252 {
254 }
255};
256
257Position const TaeliaBankPos = { 1118.7385f, -622.4115f, 17.76035f };
258
259// 5365 - Conversation Get your Bearings (Counting House)
261{
262public:
263 conversation_boralus_hub_tour_counting_house() : conversation_boralus_hub_tour("conversation_boralus_hub_tour_counting_house") { }
264
266 {
267 return TaeliaBankPos;
268 }
269
271 {
273 }
274};
275
276Position const TaeliaInnPos = { 1177.39f, -587.682f, 31.557224f };
277
278// 5375 - Conversation Get your Bearings (Harbor Inn)
280{
281public:
282 conversation_boralus_hub_tour_harbor_inn() : conversation_boralus_hub_tour("conversation_boralus_hub_tour_harbor_inn") { }
283
285 {
286 return TaeliaInnPos;
287 }
288
290 {
292 }
293};
294
295Position const TaeliaFlightMasterPos = { 1149.82f, -471.071f, 30.503826f };
296
297// 5366 - Conversation Get your Bearings (Flight Master)
299{
300public:
301 conversation_boralus_hub_tour_flight_master() : conversation_boralus_hub_tour("conversation_boralus_hub_tour_flight_master") { }
302
304 {
306 }
307
309 {
311 }
312};
313
314// 9556 - Conversation The Old Knight (accept Quest)
316{
317public:
318 conversation_boralus_accept_old_knight() : ConversationScript("conversation_boralus_accept_old_knight") { }
319
320 void OnConversationCreate(Conversation* conversation, Unit* creator) override
321 {
322 Creature* kultiranGuard = creator->FindNearestCreatureWithOptions(20.0f, { .CreatureId = NPC_SUMMONED_KULTIRAN_GUARD, .IgnorePhases = true, .OwnerGuid = creator->GetGUID() });
323 if (!kultiranGuard)
324 return;
325
326 conversation->AddActor(CONVO_ACTOR_KULTIRAN_GUARD, 0, kultiranGuard->GetGUID());
327 conversation->Start();
328 }
329};
330
331// XX - Boralus The Old Knight (Enter the Harbormasters Office)
333{
335
336 void OnUnitEnter(Unit* unit) override
337 {
338 Player* player = unit->ToPlayer();
340 return;
341
342 player->CastSpell(nullptr, SPELL_ENTER_HARBOR_MASTERS_OFFICE, false);
343 }
344};
345
346// 7605 - Conversation The Old Knight (Enter the Harbormasters Office)
348{
349public:
350 conversation_boralus_enter_harbormaster_office() : ConversationScript("conversation_boralus_enter_harbormaster_office") { }
351
352 void OnConversationCreate(Conversation* conversation, Unit* creator) override
353 {
354 Creature* kultiranGuard = creator->FindNearestCreatureWithOptions(20.0f, { .CreatureId = NPC_SUMMONED_KULTIRAN_GUARD, .IgnorePhases = true, .OwnerGuid = creator->GetGUID() });
355 if (!kultiranGuard)
356 return;
357
358 kultiranGuard->GetMotionMaster()->Clear();
360
361 conversation->AddActor(CONVO_ACTOR_KULTIRAN_GUARD, 0, kultiranGuard->GetGUID());
362 conversation->Start();
363 }
364};
365
366// XX - Boralus The Old Knight (Genn Greymane arrives Boralus)
368{
370
371 void OnUnitEnter(Unit* unit) override
372 {
373 Player* player = unit->ToPlayer();
375 return;
376
377 player->CastSpell(nullptr, SPELL_CLIENT_SCENE_CYRUS_AND_GENN, false);
378 }
379};
380
381// 1960 - Client Scene: Cyrus and Genn
383{
384public:
385 scene_boralus_client_scene_cyrus_and_genn() : SceneScript("scene_boralus_client_scene_cyrus_and_genn") { }
386
387 void OnSceneComplete(Player* player, uint32 /*sceneInstanceID*/, SceneTemplate const* /*sceneTemplate*/) override
388 {
389 player->CastSpell(player, SPELL_FIND_CYRUS_OBJECTIVE_COMPLETE, true);
390 }
391
392 void OnSceneCancel(Player* player, uint32 /*sceneInstanceID*/, SceneTemplate const* /*sceneTemplate*/) override
393 {
394 player->CastSpell(player, SPELL_FIND_CYRUS_OBJECTIVE_COMPLETE, true);
395 }
396};
397
398Position const TaeliaTeleportOfficePos = { 1054.29f, -469.776f, 11.7166f, 3.065999f };
399
400// 269054 - Find Cyrus Objective Complete
402{
404 {
405 if (Player* player = GetHitUnit()->ToPlayer())
406 {
407 player->KilledMonsterCredit(NPC_CYRUS_CRESTFALL);
408 Conversation::CreateConversation(CONVO_CYRUS_MEETS_GENN_IN_OFFICE, player, *player, player->GetGUID(), nullptr, false);
409 }
410 else
411 {
413 return;
414
416 }
417 }
418
419 void Register() override
420 {
422 }
423};
424
425Position const CyrusOfficePos = { 1056.310f, -470.567f, 11.656f, 5.80610f };
426Position const GennOfficePos = { 1052.689f, -470.200f, 11.692f, 0.24838f };
427Position const GreyguardOneOfficePos = { 1044.979f, -468.523f, 8.386f, 6.03047f };
428Position const GreyguardTwoOfficePos = { 1042.359f, -467.738f, 8.386f, 6.04665f };
429
430// 8062 - Conversation
432{
433public:
434 conversation_boralus_cyrus_meets_genn() : ConversationScript("conversation_boralus_cyrus_meets_genn") { }
435
437 {
439
441 };
442
443 void OnConversationCreate(Conversation* conversation, Unit* creator) override
444 {
445 Creature* cyrusObject = GetClosestCreatureWithOptions(creator, 30.0f, { .CreatureId = NPC_CYRUS_CRESTFALL, .IgnorePhases = true });
446 Creature* gennObject = GetClosestCreatureWithOptions(creator, 30.0f, { .CreatureId = NPC_GENN_GREYMANE, .IgnorePhases = true });
447 Creature* greyguardOneObject = GetClosestCreatureWithOptions(creator, 30.0f, { .CreatureId = NPC_GREYGUARD, .StringId = "GreyguardOne", .IgnorePhases = true });
448 Creature* greyguardTwoObject = GetClosestCreatureWithOptions(creator, 30.0f, { .CreatureId = NPC_GREYGUARD, .StringId = "GreyguardTwo", .IgnorePhases = true });
449 if (!cyrusObject || !gennObject || !greyguardOneObject || !greyguardTwoObject)
450 return;
451
452 TempSummon* cyrusClone = cyrusObject->SummonPersonalClone(CyrusOfficePos, TEMPSUMMON_MANUAL_DESPAWN, 0s, 0, 0, creator->ToPlayer());
453 TempSummon* gennClone = gennObject->SummonPersonalClone(GennOfficePos, TEMPSUMMON_MANUAL_DESPAWN, 0s, 0, 0, creator->ToPlayer());
454 TempSummon* greyguardOneClone = greyguardOneObject->SummonPersonalClone(GreyguardOneOfficePos, TEMPSUMMON_MANUAL_DESPAWN, 0s, 0, 0, creator->ToPlayer());
455 TempSummon* greyguardTwoClone = greyguardTwoObject->SummonPersonalClone(GreyguardTwoOfficePos, TEMPSUMMON_MANUAL_DESPAWN, 0s, 0, 0, creator->ToPlayer());
456 if (!cyrusClone || !gennClone || !greyguardOneClone || !greyguardTwoClone)
457 return;
458
459 _gennCloneGUID = gennClone->GetGUID();
460
463
468
469 conversation->AddActor(CONVO_ACTOR_CYRUS_CRESTFAL, 0, cyrusClone->GetGUID());
470 conversation->Start();
471 }
472
473 void OnConversationStart(Conversation* conversation) override
474 {
475 LocaleConstant privateOwnerLocale = conversation->GetPrivateObjectOwnerLocale();
476
478 }
479
480 void OnConversationUpdate(Conversation* conversation, uint32 diff) override
481 {
482 _events.Update(diff);
483
484 switch (_events.ExecuteEvent())
485 {
487 {
488 Creature* cyrusClone = conversation->GetActorCreature(0);
489 if (!cyrusClone)
490 break;
491
492 Unit* privateObjectOwner = ObjectAccessor::GetUnit(*conversation, conversation->GetPrivateObjectOwner());
493 if (!privateObjectOwner)
494 return;
495
496 if (Creature* gennClone = ObjectAccessor::GetCreature(*conversation, _gennCloneGUID))
497 gennClone->DespawnOrUnsummon();
498
499 cyrusClone->DespawnOrUnsummon();
500 PhasingHandler::OnConditionChange(privateObjectOwner);
501 break;
502 }
503 default:
504 break;
505 }
506 }
507
508private:
511};
512
513// 122370 - Cyrus Crestfall
515{
517
518 bool OnGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override
519 {
520 // Quest 46729 - The Old Knight
522 {
523 CloseGossipMenuFor(player);
525 Conversation::CreateConversation(CONVO_CYRUS_SHAKING_HAND, player, *player, player->GetGUID(), nullptr, false);
526 }
527 return true;
528 }
529};
530
531Position const CyrusMoveToOfficeFirePos = { 1075.257f, -487.25696f, 9.812291f };
532Position const CyrusStaticOfficePos = { 1071.428f, -486.312f, 9.783f, 3.4995f };
533
534// 7653 - Conversation
536{
537public:
538 conversation_cyrus_crestfall_shaking_hands() : ConversationScript("conversation_cyrus_crestfall_shaking_hands") { }
539
541 {
546
551
554 };
555
556 void OnConversationCreate(Conversation* conversation, Unit* creator) override
557 {
558 Creature* cyrusObject = GetClosestCreatureWithOptions(creator, 10.0f, { .CreatureId = NPC_CYRUS_CRESTFALL, .IgnorePhases = true });
559 if (!cyrusObject)
560 return;
561
562 TempSummon* cyrusClone = cyrusObject->SummonPersonalClone(cyrusObject->GetPosition(), TEMPSUMMON_MANUAL_DESPAWN, 0s, 0, 0, creator->ToPlayer());
563 if (!cyrusClone)
564 return;
565
567
568 conversation->AddActor(CONVO_ACTOR_CYRUS_CRESTFAL, 1, cyrusClone->GetGUID());
569 conversation->Start();
570 }
571
572 void OnConversationStart(Conversation* conversation) override
573 {
574 LocaleConstant privateOwnerLocale = conversation->GetPrivateObjectOwnerLocale();
575
580 }
581
582 void OnConversationUpdate(Conversation* conversation, uint32 diff) override
583 {
584 _events.Update(diff);
585
586 switch (_events.ExecuteEvent())
587 {
589 {
590 Creature* cyrusClone = conversation->GetActorCreature(1);
591 if (!cyrusClone)
592 break;
593
594 cyrusClone->SetWalk(true);
596 break;
597 }
599 {
600 Creature* cyrusClone = conversation->GetActorCreature(1);
601 if (!cyrusClone)
602 break;
603
604 cyrusClone->SetFacingTo(3.49956f);
605 break;
606 }
608 {
609 Creature* cyrusClone = conversation->GetActorCreature(1);
610 if (!cyrusClone)
611 break;
612
613 Player* privateObjectOwner = ObjectAccessor::GetPlayer(*conversation, conversation->GetPrivateObjectOwner());
614 if (!privateObjectOwner)
615 return;
616
617 cyrusClone->SetWalk(true);
620 break;
621 }
623 {
624 Creature* cyrusClone = conversation->GetActorCreature(1);
625 if (!cyrusClone)
626 break;
627
628 cyrusClone->DespawnOrUnsummon();
629 break;
630 }
631 default:
632 break;
633 }
634 }
635
636private:
638};
639
641{
643
646
649
651
653
655
663
664// 137066 - 7th Legion Magus
665// 143613 - 7th Legion Magus
667{
669
670 bool OnGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override
671 {
672 // Quest 47186 - Sanctum of the Sages
673 if (menuId == GOSSIP_MENU_OPEN_CITY_PORTALS && gossipListId == GOSSIP_OPTION_OPEN_CITY_PORTALS)
674 {
675 CloseGossipMenuFor(player);
677
678 Creature* magusStormwind = GetClosestCreatureWithOptions(player, 10.0f, { .CreatureId = NPC_7TH_LEGION_MAGUS_WITH_GOSSIP, .StringId = "MagusStormwind", .IgnorePhases = true});
679 Creature* magusExodar = GetClosestCreatureWithOptions(player, 10.0f, { .CreatureId = NPC_7TH_LEGION_MAGUS, .StringId = "MagusExodar", .IgnorePhases = true});
680 Creature* magusIronforge = GetClosestCreatureWithOptions(player, 10.0f, { .CreatureId = NPC_7TH_LEGION_MAGUS, .StringId = "MagusIronforge", .IgnorePhases = true});
681 if (!magusStormwind || !magusExodar || !magusIronforge)
682 return true;
683
684 TempSummon* magusStormwindClone = magusStormwind->SummonPersonalClone(magusStormwind->GetPosition(), TEMPSUMMON_MANUAL_DESPAWN, 0s, 0, 0, player);
685 TempSummon* magusExodarClone = magusExodar->SummonPersonalClone(magusExodar->GetPosition(), TEMPSUMMON_MANUAL_DESPAWN, 0s, 0, 0, player);
686 TempSummon* magusIronforgeClone = magusIronforge->SummonPersonalClone(magusIronforge->GetPosition(), TEMPSUMMON_MANUAL_DESPAWN, 0s, 0, 0, player);
687 if (!magusStormwindClone || !magusExodarClone || !magusIronforgeClone)
688 return true;
689
690 magusStormwindClone->RemoveNpcFlag(NPCFlags(UNIT_NPC_FLAG_GOSSIP));
691 magusStormwindClone->GetMotionMaster()->MovePath(PATH_MAGUS_OPEN_PORTAL_STORMWIND, false);
692 magusExodarClone->GetMotionMaster()->MovePath(PATH_MAGUS_OPEN_PORTAL_EXODAR, false);
693 magusIronforgeClone->GetMotionMaster()->MovePath(PATH_MAGUS_OPEN_PORTAL_IRONFORGE, false);
694 }
695 return true;
696 }
697
698 void WaypointReached(uint32 /*waypointId*/, uint32 pathId) override
699 {
700 if (pathId == PATH_MAGUS_OPEN_PORTAL_EXODAR)
701 {
703 _scheduler.Schedule(3s + 500ms, [this](TaskContext task)
704 {
706 task.Schedule(1s + 500ms, [this](TaskContext /*task*/)
707 {
709 });
710 });
711 }
712 else if (pathId == PATH_MAGUS_OPEN_PORTAL_IRONFORGE)
713 {
715 _scheduler.Schedule(3s + 500ms, [this](TaskContext task)
716 {
718 task.Schedule(1s + 500ms, [this](TaskContext /*task*/)
719 {
721 });
722 });
723 }
724 else if (pathId == PATH_MAGUS_OPEN_PORTAL_STORMWIND)
725 {
727 _scheduler.Schedule(3s + 500ms, [this](TaskContext task)
728 {
730 task.Schedule(1s + 500ms, [this](TaskContext /*task*/)
731 {
732 TempSummon* summon = me->ToTempSummon();
733 if (!summon)
734 return;
735
736 Unit* summoner = summon->GetSummonerUnit();
737 if (!summoner)
738 return;
739
742 });
743 });
744 }
747 }
748
749 void UpdateAI(uint32 diff) override
750 {
751 _scheduler.Update(diff);
752 }
753
754private:
756};
757
758// 64 - Boralus - Sanctum of the Sages
760{
762
763 void OnUnitEnter(Unit* unit) override
764 {
765 Player* player = unit->ToPlayer();
767 return;
768
769 Conversation::CreateConversation(CONVO_SANCTUM_OF_THE_SAGES, player, *player, player->GetGUID(), nullptr, true);
770 }
771};
772
774{
775 // Creature
779
780 // Conversation
790
791 // Scene
793
794 // AreaTrigger
798
799 // AreaTrigger Template
804
805 // Spells
807}
LocaleConstant
Definition: Common.h:48
T GetEntry(std::unordered_map< uint32, T > const &map, CriteriaTreeEntry const *tree)
uint32_t uint32
Definition: Define.h:142
@ POINT_MOTION_TYPE
@ TEMPSUMMON_MANUAL_DESPAWN
Definition: ObjectDefines.h:70
#define PET_FOLLOW_ANGLE
Definition: PetDefines.h:98
#define PET_FOLLOW_DIST
Definition: PetDefines.h:97
@ QUEST_STATUS_INCOMPLETE
Definition: QuestDef.h:145
@ QUEST_STATUS_COMPLETE
Definition: QuestDef.h:143
#define RegisterCreatureAI(ai_name)
Definition: ScriptMgr.h:1380
#define RegisterAreaTriggerAI(ai_name)
Definition: ScriptMgr.h:1416
#define RegisterSpellScript(spell_script)
Definition: ScriptMgr.h:1369
Creature * GetClosestCreatureWithOptions(WorldObject *source, float maxSearchRange, FindCreatureOptions const &options)
void CloseGossipMenuFor(Player *player)
SpellEffIndex
Definition: SharedDefines.h:29
@ EFFECT_0
Definition: SharedDefines.h:30
@ SPELL_EFFECT_DUMMY
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:842
NPCFlags
Non Player Character flags.
Definition: UnitDefines.h:295
@ UNIT_NPC_FLAG_GOSSIP
Definition: UnitDefines.h:297
@ UNIT_NPC_FLAG_QUESTGIVER
Definition: UnitDefines.h:298
@ CURRENT_CHANNELED_SPELL
Definition: Unit.h:591
Milliseconds GetLineEndTime(LocaleConstant locale, int32 lineId) const
void AddActor(int32 actorId, uint32 actorIdx, ObjectGuid const &actorGuid)
LocaleConstant GetPrivateObjectOwnerLocale() const
static Conversation * CreateConversation(uint32 conversationEntry, Unit *creator, Position const &pos, ObjectGuid privateObjectOwner, SpellInfo const *spellInfo=nullptr, bool autoStart=true)
Milliseconds GetLastLineEndTime(LocaleConstant locale) const
Creature * GetActorCreature(uint32 actorIdx) const
Creature *const me
Definition: CreatureAI.h:61
void DespawnOrUnsummon(Milliseconds timeToDespawn=0s, Seconds forceRespawnTime=0s)
Definition: Creature.cpp:2415
uint32 ExecuteEvent()
Definition: EventMap.cpp:73
void Update(uint32 time)
Definition: EventMap.h:56
void ScheduleEvent(uint32 eventId, Milliseconds time, uint32 group=0, uint8 phase=0)
Definition: EventMap.cpp:36
void MovePath(uint32 pathId, bool repeatable, Optional< Milliseconds > duration={}, Optional< float > speed={}, MovementWalkRunSpeedSelectionMode speedSelectionMode=MovementWalkRunSpeedSelectionMode::Default, Optional< std::pair< Milliseconds, Milliseconds > > waitTimeRangeAtPathEnd={}, Optional< float > wanderDistanceAtPathEnds={}, Optional< bool > followPathBackwardsFromEndToStart={}, bool generatePath=true)
void MovePoint(uint32 id, Position const &pos, bool generatePath=true, Optional< float > finalOrient={}, Optional< float > speed={}, MovementWalkRunSpeedSelectionMode speedSelectionMode=MovementWalkRunSpeedSelectionMode::Default, Optional< float > closeEnoughDistance={})
void MoveFollow(Unit *target, float dist, ChaseAngle angle, Optional< Milliseconds > duration={}, MovementSlot slot=MOTION_SLOT_ACTIVE)
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:159
static Player * ToPlayer(Object *o)
Definition: Object.h:213
static bool OnConditionChange(WorldObject *object, bool updateVisibility=true)
void KilledMonsterCredit(uint32 entry, ObjectGuid guid=ObjectGuid::Empty)
Definition: Player.cpp:16680
int32 GetQuestObjectiveData(uint32 questId, uint32 objectiveId) const
Definition: Player.cpp:16492
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition: Player.cpp:16050
uint32 GetQuestId() const
Definition: QuestDef.h:587
uint32 const Id
Definition: SpellInfo.h:325
Unit * GetHitUnit() const
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:840
TaskContext & Schedule(std::chrono::duration< Rep, Period > time, TaskScheduler::task_handler_t task)
TaskScheduler & Schedule(std::chrono::duration< Rep, Period > time, task_handler_t task)
TaskScheduler & Update(success_t const &callback=nullptr)
Unit * GetSummonerUnit() const
SpellCastResult DoCastAOE(uint32 spellId, CastSpellExtraArgs const &args={})
Definition: UnitAI.h:161
Definition: Unit.h:627
MotionMaster * GetMotionMaster()
Definition: Unit.h:1652
void SetFacingToObject(WorldObject const *object, bool force=true)
Definition: Unit.cpp:12671
void RemoveNpcFlag(NPCFlags flags)
Definition: Unit.h:983
TempSummon * ToTempSummon()
Definition: Unit.h:1756
bool SetWalk(bool enable)
Definition: Unit.cpp:12707
void NearTeleportTo(Position const &pos, bool casting=false)
Definition: Unit.cpp:12327
void SetFacingTo(float const ori, bool force=true)
Definition: Unit.cpp:12653
void InterruptSpell(CurrentSpellTypes spellType, bool withDelayed=true, bool withInstant=true)
Definition: Unit.cpp:3017
TempSummon * SummonPersonalClone(Position const &pos, TempSummonType despawnType=TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime=0s, uint32 vehId=0, uint32 spellId=0, Player *privateObjectOwner=nullptr)
Definition: Object.cpp:2048
Creature * FindNearestCreatureWithOptions(float range, FindCreatureOptions const &options) const
Definition: Object.cpp:2157
ObjectGuid GetPrivateObjectOwner() const
Definition: Object.h:785
SpellCastResult CastSpell(CastSpellTargetArg const &targets, uint32 spellId, CastSpellExtraArgs const &args={ })
Definition: Object.cpp:2896
Unit * GetOwner() const
Definition: Object.cpp:2229
void OnConversationCreate(Conversation *conversation, Unit *creator) override
void OnConversationCreate(Conversation *conversation, Unit *creator) override
void OnConversationStart(Conversation *conversation) override
void OnConversationUpdate(Conversation *conversation, uint32 diff) override
void OnConversationCreate(Conversation *conversation, Unit *creator) override
void OnConversationCreate(Conversation *conversation, Unit *creator) override
void OnConversationCreate(Conversation *conversation, Unit *creator) override
void OnConversationUpdate(Conversation *conversation, uint32 diff) override
virtual uint32 GetKillCreditId()=0
conversation_boralus_hub_tour(char const *scriptName)
void OnConversationStart(Conversation *conversation) override
virtual Position const & GetGuardMovePosition()=0
void OnConversationCreate(Conversation *conversation, Unit *creator) override
void OnConversationUpdate(Conversation *conversation, uint32 diff) override
void OnConversationStart(Conversation *conversation) override
void OnSceneCancel(Player *player, uint32, SceneTemplate const *) override
void OnSceneComplete(Player *player, uint32, SceneTemplate const *) override
TC_GAME_API Unit * GetUnit(WorldObject const &, ObjectGuid const &guid)
TC_GAME_API Player * GetPlayer(Map const *, ObjectGuid const &guid)
TC_GAME_API Creature * GetCreature(WorldObject const &u, ObjectGuid const &guid)
constexpr void GetPosition(float &x, float &y) const
Definition: Position.h:81
at_boralus_get_your_bearings(AreaTrigger *areatrigger)
void OnUnitEnter(Unit *unit) override
at_boralus_old_knight_enter_harbormasters_office(AreaTrigger *areatrigger)
at_boralus_old_knight_genn_arrives_boralus(AreaTrigger *areatrigger)
at_boralus_sanctum_of_the_sages_conversation(AreaTrigger *areatrigger)
npc_7th_legion_magus_sanctum_of_the_sages(Creature *creature)
void WaypointReached(uint32, uint32 pathId) override
bool OnGossipSelect(Player *player, uint32 menuId, uint32 gossipListId) override
npc_cyrus_crestfall_old_knight(Creature *creature)
bool OnGossipSelect(Player *player, uint32 menuId, uint32 gossipListId) override
void IsSummonedBy(WorldObject *summoner) override
npc_taelia_get_your_bearings(Creature *creature)
void WaypointPathEnded(uint32, uint32 pathId) override
void OnQuestAccept(Player *player, Quest const *quest) override
void SpellHit(WorldObject *, SpellInfo const *spellInfo) override
void MovementInform(uint32 type, uint32 pointId) override
Position const TaeliaTeleportOfficePos
void AddSC_zone_boralus()
Position const GennOfficePos
Position const CyrusOfficePos
Position const TaeliaFerryPos
Position const TaeliaBankPos
Position const CyrusMoveToOfficeFirePos
Position const TaeliaFlightMasterPos
Position const CyrusStaticOfficePos
TheOldKnightData
@ QUEST_THE_OLD_KNIGHT
@ SPELL_ENTER_HARBOR_MASTERS_OFFICE
@ GOSSIP_OPTION_CYRUS_SHAKING_HANDS
@ NPC_GREYGUARD
@ PATH_GREYGUARD_ONE_AFTER_SCENE_OFFICE
@ PATH_KULTIRAN_GUARD_ENTER_OFFICE
@ NPC_GENN_GREYMANE
@ OBJECTIVE_ENTER_HARBORMASTERS_OFFICE
@ PATH_GENN_GREYMANE_AFTER_SCENE_OFFICE
@ SPELL_FIND_CYRUS_OBJECTIVE_COMPLETE
@ SPELL_CLIENT_SCENE_CYRUS_AND_GENN
@ PATH_CYRUS_CRESTFAL_AFTER_SCENE_OFFICE
@ PATH_KULTIRAN_GUARD_AFTER_SCENE_OFFICE
@ CONVO_ACTOR_CYRUS_CRESTFAL
@ CONVO_CYRUS_MEETS_GENN_IN_OFFICE
@ KILLCREDIT_HEAR_CYRUS_TALE_OLD_KNIGHT
@ GOSSIP_MENU_CYRUS_SHAKING_HANDS
@ CONVO_ACCEPT_OLD_KNIGHT_QUEST
@ CONVO_CYRUS_SHAKING_HAND
@ KILLCREDIT_SPEAK_WITH_CYRUS_OLD_KNIGHT
@ PATH_GREYGUARD_TWO_AFTER_SCENE_OFFICE
@ NPC_CYRUS_CRESTFALL
Position const GreyguardTwoOfficePos
Position const TaeliaInnPos
SanctumOfTheSagesData
@ GOSSIP_OPTION_OPEN_CITY_PORTALS
@ PATH_MAGUS_OPEN_PORTAL_IRONFORGE
@ PATH_MAGUS_OPEN_PORTAL_STORMWIND
@ KILLCREDIT_OPEN_CAPITAL_PORTALS
@ QUEST_SANCTUM_OF_THE_SAGES
@ NPC_7TH_LEGION_MAGUS
@ NPC_7TH_LEGION_MAGUS_WITH_GOSSIP
@ PATH_MAGUS_FINISH_PORTAL_IRONFORGE
@ PATH_MAGUS_FINISH_PORTAL_EXODAR
@ PATH_MAGUS_OPEN_PORTAL_EXODAR
@ PATH_MAGUS_FINISH_PORTAL_STORMWIND
@ SPELL_LEGION_MAGUS_ARCANE_CHANNEL
@ CONVO_SANCTUM_OF_THE_SAGES
@ GOSSIP_MENU_OPEN_CITY_PORTALS
GetYourBearingsData
@ OBJECTIVE_FERRY_DOCK_VISITED
@ OBJECTIVE_FLIGHT_MASTER_VISITED
@ SPELL_HUB_TOUR_CONVO_BANK
@ CONVO_ACTOR_KULTIRAN_GUARD
@ KILL_CREDIT_FLIGHT_MASTER_VISITED
@ QUEST_GET_YOUR_BEARINGS
@ OBJECTIVE_COUNTING_HOUSE_VISITED
@ SPELL_HUB_TOUR_CONVO_FERRY
@ SPELL_HUB_TOUR_CONVO_FLIGHT_MASTER
@ POINT_KULTIRAN_GUARD
@ KILL_CREDIT_COUNTING_HOUSE_VISITED
@ SPELL_HUB_TOUR_CONVO_INN
@ OBJECTIVE_SNUG_HARBOR_INN_VISITED
@ KILL_CREDIT_SNUG_HARBOR_INN_VISITED
@ KILL_CREDIT_FERRY_DOCK_VISITED
@ NPC_SUMMONED_KULTIRAN_GUARD
@ POINT_KULTIRAN_GUARD_FLIGHT_MASTER
Position const GreyguardOneOfficePos