TrinityCore
instance_ruby_life_pools.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "InstanceScript.h"
19#include "ScriptMgr.h"
20#include "ruby_life_pools.h"
21
23{
27 { 0, 0 } // END
28};
29
31{
34};
35
37{
38 { DATA_MELIDRUSSA_CHILLWORN, {{ 2609 }} },
39 { DATA_KOKIA_BLAZEHOOF, {{ 2606 }} },
41};
42
44{
45 public:
47
49 {
51 {
57 }
58 };
59
61 {
63 }
64};
65
67{
69}
#define DataHeader
uint32 const EncounterCount
void SetBossNumber(uint32 number)
void LoadDungeonEncounterData(T const &encounters)
void LoadDoorData(DoorData const *data)
void SetHeaders(std::string const &dataHeaders)
void LoadObjectData(ObjectData const *creatureData, ObjectData const *gameObjectData)
InstanceScript * GetInstanceScript(InstanceMap *map) const override
ObjectData const creatureData[]
DoorData const doorData[]
void AddSC_instance_ruby_life_pools()
DungeonEncounterData const encounters[]
@ GO_FIRE_WALL
@ DATA_KYRAKKA_AND_ERKHART_STORMVEIN
@ DATA_KOKIA_BLAZEHOOF
@ DATA_MELIDRUSSA_CHILLWORN
@ BOSS_MELIDRUSSA_CHILLWORN
@ BOSS_KYRAKKA
@ BOSS_KOKIA_BLAZEHOOF
#define RLPScriptName