TrinityCore
instance_sepulcher_of_the_first_ones.cpp File Reference
#include "AreaBoundary.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "InstanceScript.h"
#include "Map.h"
#include "ScriptMgr.h"
#include "sepulcher_of_the_first_ones.h"
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Classes

class  instance_sepulcher_of_the_first_ones
 
struct  instance_sepulcher_of_the_first_ones::instance_sepulcher_of_the_first_ones_InstanceMapScript
 

Functions

void AddSC_instance_sepulcher_of_the_first_ones ()
 

Variables

ObjectData const creatureData []
 
BossBoundaryData const boundaries
 
DoorData const doorData []
 
DungeonEncounterData const encounters []
 

Function Documentation

◆ AddSC_instance_sepulcher_of_the_first_ones()

void AddSC_instance_sepulcher_of_the_first_ones ( )

Definition at line 153 of file instance_sepulcher_of_the_first_ones.cpp.

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Variable Documentation

◆ boundaries

BossBoundaryData const boundaries
Initial value:
=
{
{ DATA_ANDUIN_WRYNN, new CircleBoundary({ -3825.0601f, -2715.4600f }, 45.0)},
}

Definition at line 43 of file instance_sepulcher_of_the_first_ones.cpp.

◆ creatureData

ObjectData const creatureData[]
Initial value:
=
{
{ 0, 0 }
}
@ BOSS_REMNANT_OF_A_FALLEN_KING
@ NPC_QUARTERMASTER_RAHM_ANDUIN
@ NPC_LADY_JAINA_PROUDMOORE_ANDUIN
@ NPC_SYLVANAS_WINDRUNNER_ANDUIN
@ NPC_BOLVAR_FORDRAGON_ANDUIN
@ NPC_UTHER_THE_LIGHTBRINGER_ANDUIN
@ DATA_QUARTERMASTER_RAHM_ANDUIN
@ DATA_BOLVAR_FORDRAGON_ANDUIN
@ DATA_SYLVANAS_WINDRUNNER_ANDUIN
@ DATA_UTHER_THE_LIGHTBRINGER_ANDUIN
@ DATA_JAINA_PROUDMOORE_ANDUIN
@ DATA_REMNANT_OF_A_FALLEN_KING

Definition at line 26 of file instance_sepulcher_of_the_first_ones.cpp.

◆ doorData

◆ encounters

DungeonEncounterData const encounters[]
Initial value:
=
{
{ DATA_ANDUIN_WRYNN, {{ 2546 }} },
}

Definition at line 55 of file instance_sepulcher_of_the_first_ones.cpp.