TrinityCore
SceneDefines.h File Reference
#include "Define.h"
#include "EnumFlag.h"
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Go to the source code of this file.

Enumerations

enum class  SceneFlag : uint32 {
  None = 0x00 , PlayerNonInteractablePhased = 0x01 , FadeToBlackscreenOnComplete = 0x02 , NotCancelable = 0x04 ,
  FadeToBlackscreenOnCancel = 0x08 , IgnoreTransport = 0x20
}
 

Functions

 DEFINE_ENUM_FLAG (SceneFlag)
 

Enumeration Type Documentation

◆ SceneFlag

enum class SceneFlag : uint32
strong
Enumerator
None 
PlayerNonInteractablePhased 
FadeToBlackscreenOnComplete 
NotCancelable 
FadeToBlackscreenOnCancel 
IgnoreTransport 

Definition at line 24 of file SceneDefines.h.

Function Documentation

◆ DEFINE_ENUM_FLAG()

DEFINE_ENUM_FLAG ( SceneFlag  )