TrinityCore
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#include "ScriptMgr.h"
#include "BattlegroundSA.h"
#include "GameObject.h"
#include "GameObjectAI.h"
#include "Player.h"
#include "SpellScript.h"
#include "ZoneScript.h"
Go to the source code of this file.
Classes | |
struct | go_sota_capturable_object |
class | spell_place_seaforium_charge |
Functions | |
void | AddSC_strand_of_the_ancients () |
void AddSC_strand_of_the_ancients | ( | ) |
Definition at line 83 of file strand_of_the_ancients.cpp.