69 Team const team = playerCaster->GetBGTeam();
72 else if (team ==
HORDE)
@ ACTION_SOTA_CAPTURE_GRAVEYARD
#define RegisterGameObjectAI(ai_name)
#define RegisterSpellScript(spell_script)
#define SpellEffectFn(F, I, N)
GOState GetGoState() const
bool HasFlag(GameObjectFlags flags) const
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
HookList< EffectHandler > OnEffectHit
ZoneScript * GetZoneScript() const
bool Validate(SpellInfo const *) override
void HandleDummy(SpellEffIndex)
@ SPELL_PLACE_SEAFORIUM_CHARGE_ALLIANCE
@ SPELL_PLACE_SEAFORIUM_CHARGE_HORDE
void AddSC_strand_of_the_ancients()
bool OnGossipHello(Player *player) override
go_sota_capturable_object(GameObject *go)