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TrinityCore
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Inheritance diagram for spell_hun_concussive_shot:Private Member Functions | |
| bool | Validate (SpellInfo const *) override |
| void | HandleDuration (SpellEffIndex) const |
| void | Register () override |
Definition at line 502 of file spell_hunter.cpp.
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inlineprivate |
Definition at line 510 of file spell_hunter.cpp.
References SpellEffectInfo::CalcValue(), EFFECT_2, SpellScript::GetCastDifficulty(), SpellScript::GetCaster(), SpellInfo::GetEffect(), BaseEntity::GetGUID(), SpellScript::GetHitUnit(), SPELL_HUNTER_CONCUSSIVE_SHOT, SPELL_HUNTER_STEADY_SHOT, and sSpellMgr.
Referenced by Register().
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inlineoverrideprivatevirtual |
Implements SpellScriptBase.
Definition at line 524 of file spell_hunter.cpp.
References EFFECT_FIRST_FOUND, HandleDuration(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCHOOL_DAMAGE, and SpellEffectFn.
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inlineoverrideprivatevirtual |
Reimplemented from SpellScriptBase.
Definition at line 504 of file spell_hunter.cpp.
References EFFECT_2, SPELL_HUNTER_CONCUSSIVE_SHOT, SPELL_HUNTER_STEADY_SHOT, SpellScriptBase::ValidateSpellEffect(), and SpellScriptBase::ValidateSpellInfo().