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TrinityCore
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#include "ScriptMgr.h"#include "baradin_hold.h"#include "Containers.h"#include "InstanceScript.h"#include "ObjectAccessor.h"#include "ScriptedCreature.h"#include "SpellAuraEffects.h"#include "SpellScript.h"#include "TemporarySummon.h"#include "Vehicle.h"
Include dependency graph for boss_occuthar.cpp:Go to the source code of this file.
Enumerations | |
| enum | Spells { SPELL_SEARING_SHADOWS = 96913 , SPELL_FOCUSED_FIRE_FIRST_DAMAGE = 97212 , SPELL_FOCUSED_FIRE_TRIGGER = 96872 , SPELL_FOCUSED_FIRE_VISUAL = 96886 , SPELL_FOCUSED_FIRE = 96884 , SPELL_EYES_OF_OCCUTHAR = 96920 , SPELL_GAZE_OF_OCCUTHAR = 96942 , SPELL_OCCUTHARS_DESTUCTION = 96968 , SPELL_BERSERK = 47008 } |
| enum | Events { EVENT_SEARING_SHADOWS = 1 , EVENT_FOCUSED_FIRE = 2 , EVENT_EYES_OF_OCCUTHAR = 3 , EVENT_BERSERK = 4 , EVENT_FOCUSED_FIRE_FIRST_DAMAGE = 1 } |
| enum | Misc { MAX_OCCUTHAR_VEHICLE_SEATS = 7 } |
Functions | |
| void | AddSC_boss_occuthar () |
| enum Events |
| Enumerator | |
|---|---|
| EVENT_SEARING_SHADOWS | |
| EVENT_FOCUSED_FIRE | |
| EVENT_EYES_OF_OCCUTHAR | |
| EVENT_BERSERK | |
| EVENT_FOCUSED_FIRE_FIRST_DAMAGE | |
Definition at line 42 of file boss_occuthar.cpp.
| enum Misc |
| Enumerator | |
|---|---|
| MAX_OCCUTHAR_VEHICLE_SEATS | |
Definition at line 52 of file boss_occuthar.cpp.
| enum Spells |
Definition at line 29 of file boss_occuthar.cpp.
| void AddSC_boss_occuthar | ( | ) |