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TrinityCore
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#include "ScriptMgr.h"#include "blackwing_lair.h"#include "InstanceScript.h"#include "GameObject.h"#include "GameObjectAI.h"#include "Map.h"#include "Player.h"#include "ScriptedCreature.h"
Include dependency graph for boss_chromaggus.cpp:Go to the source code of this file.
Classes | |
| struct | boss_chromaggus |
| struct | go_chromaggus_lever |
Enumerations | |
| enum | Emotes { EMOTE_FRENZY = 0 , EMOTE_SHIMMER = 1 } |
| enum | Spells { SPELL_FIRE_VULNERABILITY = 22277 , SPELL_FROST_VULNERABILITY = 22278 , SPELL_SHADOW_VULNERABILITY = 22279 , SPELL_NATURE_VULNERABILITY = 22280 , SPELL_ARCANE_VULNERABILITY = 22281 , SPELL_INCINERATE = 23308 , SPELL_TIMELAPSE = 23310 , SPELL_CORROSIVEACID = 23313 , SPELL_IGNITEFLESH = 23315 , SPELL_FROSTBURN = 23187 , SPELL_BROODAF_BLUE = 23153 , SPELL_BROODAF_BLACK = 23154 , SPELL_BROODAF_RED = 23155 , SPELL_BROODAF_BRONZE = 23170 , SPELL_BROODAF_GREEN = 23169 , SPELL_CHROMATIC_MUT_1 = 23174 , SPELL_FRENZY = 28371 , SPELL_ENRAGE = 28747 } |
| enum | Events { EVENT_SHIMMER = 1 , EVENT_BREATH_1 = 2 , EVENT_BREATH_2 = 3 , EVENT_AFFLICTION = 4 , EVENT_FRENZY = 5 } |
Functions | |
| void | AddSC_boss_chromaggus () |
| enum Emotes |
| Enumerator | |
|---|---|
| EMOTE_FRENZY | |
| EMOTE_SHIMMER | |
Definition at line 27 of file boss_chromaggus.cpp.
| enum Events |
| Enumerator | |
|---|---|
| EVENT_SHIMMER | |
| EVENT_BREATH_1 | |
| EVENT_BREATH_2 | |
| EVENT_AFFLICTION | |
| EVENT_FRENZY | |
Definition at line 61 of file boss_chromaggus.cpp.
| enum Spells |
Definition at line 33 of file boss_chromaggus.cpp.
| void AddSC_boss_chromaggus | ( | ) |