TrinityCore
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SpellLevelsEntry Struct Reference

#include <DB2Structure.h>

Public Attributes

uint32 ID
 
int16 DifficultyID
 
int16 MaxLevel
 
uint8 MaxPassiveAuraLevel
 
int32 BaseLevel
 
int32 SpellLevel
 
uint32 SpellID
 

Detailed Description

Definition at line 4047 of file DB2Structure.h.

Member Data Documentation

◆ BaseLevel

int32 SpellLevelsEntry::BaseLevel

Definition at line 4053 of file DB2Structure.h.

◆ DifficultyID

int16 SpellLevelsEntry::DifficultyID

Definition at line 4050 of file DB2Structure.h.

◆ ID

uint32 SpellLevelsEntry::ID

Definition at line 4049 of file DB2Structure.h.

◆ MaxLevel

int16 SpellLevelsEntry::MaxLevel

Definition at line 4051 of file DB2Structure.h.

◆ MaxPassiveAuraLevel

uint8 SpellLevelsEntry::MaxPassiveAuraLevel

Definition at line 4052 of file DB2Structure.h.

◆ SpellID

uint32 SpellLevelsEntry::SpellID

Definition at line 4055 of file DB2Structure.h.

◆ SpellLevel

int32 SpellLevelsEntry::SpellLevel

Definition at line 4054 of file DB2Structure.h.


The documentation for this struct was generated from the following file: