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boss_doctor_theolen_krastinov.cpp File Reference
#include "ScriptMgr.h"
#include "scholomance.h"
#include "ScriptedCreature.h"
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Classes

class  boss_doctor_theolen_krastinov
 
struct  boss_doctor_theolen_krastinov::boss_theolenkrastinovAI
 

Enumerations

enum  Say { EMOTE_FRENZY_KILL = 0 }
 
enum  Spells { SPELL_REND = 16509 , SPELL_BACKHAND = 18103 , SPELL_FRENZY = 8269 }
 
enum  Events { EVENT_REND = 1 , EVENT_BACKHAND = 2 , EVENT_FRENZY = 3 }
 

Functions

void AddSC_boss_theolenkrastinov ()
 

Enumeration Type Documentation

◆ Events

enum Events
Enumerator
EVENT_REND 
EVENT_BACKHAND 
EVENT_FRENZY 

Definition at line 41 of file boss_doctor_theolen_krastinov.cpp.

◆ Say

enum Say
Enumerator
EMOTE_FRENZY_KILL 

Definition at line 29 of file boss_doctor_theolen_krastinov.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_REND 
SPELL_BACKHAND 
SPELL_FRENZY 

Definition at line 34 of file boss_doctor_theolen_krastinov.cpp.

Function Documentation

◆ AddSC_boss_theolenkrastinov()

void AddSC_boss_theolenkrastinov ( )

Definition at line 108 of file boss_doctor_theolen_krastinov.cpp.

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