TrinityCore
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scene_auchindoun_soulbinder_nyami Class Reference
+ Inheritance diagram for scene_auchindoun_soulbinder_nyami:

Public Member Functions

 scene_auchindoun_soulbinder_nyami ()
 
void OnSceneStart (Player *player, uint32, SceneTemplate const *) override
 
void OnSceneComplete (Player *player, uint32, SceneTemplate const *) override
 
void OnSceneCancel (Player *player, uint32, SceneTemplate const *) override
 
- Public Member Functions inherited from SceneScript
 ~SceneScript ()
 
virtual void OnSceneTriggerEvent (Player *player, uint32 sceneInstanceID, SceneTemplate const *sceneTemplate, std::string const &triggerName)
 
- Public Member Functions inherited from ScriptObject
 ScriptObject (ScriptObject const &right)=delete
 
 ScriptObject (ScriptObject &&right)=delete
 
ScriptObjectoperator= (ScriptObject const &right)=delete
 
ScriptObjectoperator= (ScriptObject &&right)=delete
 
std::string const & GetName () const
 

Static Public Member Functions

static void HandleScene (Player *player)
 

Additional Inherited Members

- Protected Member Functions inherited from SceneScript
 SceneScript (char const *name) noexcept
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name) noexcept
 
virtual ~ScriptObject ()
 

Detailed Description

Definition at line 363 of file auchindoun.cpp.

Constructor & Destructor Documentation

◆ scene_auchindoun_soulbinder_nyami()

scene_auchindoun_soulbinder_nyami::scene_auchindoun_soulbinder_nyami ( )
inline

Definition at line 366 of file auchindoun.cpp.

Member Function Documentation

◆ HandleScene()

static void scene_auchindoun_soulbinder_nyami::HandleScene ( Player player)
inlinestatic

Definition at line 368 of file auchindoun.cpp.

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◆ OnSceneCancel()

void scene_auchindoun_soulbinder_nyami::OnSceneCancel ( Player player,
uint32  ,
SceneTemplate const *   
)
inlineoverridevirtual

Reimplemented from SceneScript.

Definition at line 390 of file auchindoun.cpp.

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◆ OnSceneComplete()

void scene_auchindoun_soulbinder_nyami::OnSceneComplete ( Player player,
uint32  ,
SceneTemplate const *   
)
inlineoverridevirtual

Reimplemented from SceneScript.

Definition at line 385 of file auchindoun.cpp.

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◆ OnSceneStart()

void scene_auchindoun_soulbinder_nyami::OnSceneStart ( Player player,
uint32  ,
SceneTemplate const *   
)
inlineoverridevirtual

Reimplemented from SceneScript.

Definition at line 380 of file auchindoun.cpp.

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The documentation for this class was generated from the following file: