![]() |
TrinityCore
|
#include <DB2Structure.h>
Public Attributes | |
| uint32 | ID |
| LocalizedString | Name |
| LocalizedString | Name1 |
| int16 | MaskID |
| int32 | Flags |
Definition at line 647 of file DB2Structure.h.
| int32 CharTitlesEntry::Flags |
Definition at line 653 of file DB2Structure.h.
| uint32 CharTitlesEntry::ID |
Definition at line 649 of file DB2Structure.h.
| int16 CharTitlesEntry::MaskID |
Definition at line 652 of file DB2Structure.h.
Referenced by character_commandscript::HandleCharacterTitlesCommand(), WorldSession::HandleCharRaceOrFactionChangeCallback(), titles_commandscript::HandleTitlesCurrentCommand(), Player::HasTitle(), and Player::SetTitle().
| LocalizedString CharTitlesEntry::Name |
Definition at line 650 of file DB2Structure.h.
Referenced by character_commandscript::HandleCharacterTitlesCommand(), titles_commandscript::HandleTitlesAddCommand(), titles_commandscript::HandleTitlesCurrentCommand(), and titles_commandscript::HandleTitlesRemoveCommand().
| LocalizedString CharTitlesEntry::Name1 |
Definition at line 651 of file DB2Structure.h.
Referenced by character_commandscript::HandleCharacterTitlesCommand(), titles_commandscript::HandleTitlesAddCommand(), titles_commandscript::HandleTitlesCurrentCommand(), and titles_commandscript::HandleTitlesRemoveCommand().