TrinityCore
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boss_lurker_below.cpp File Reference
#include "ScriptMgr.h"
#include "GameObject.h"
#include "GameObjectAI.h"
#include "InstanceScript.h"
#include "Map.h"
#include "MotionMaster.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "serpent_shrine.h"
#include "TemporarySummon.h"
+ Include dependency graph for boss_lurker_below.cpp:

Go to the source code of this file.

Classes

struct  boss_the_lurker_below
 
struct  npc_coilfang_ambusher
 
struct  go_strange_pool
 

Enumerations

enum  Spells {
  SPELL_SPOUT = 37433 , SPELL_SPOUT_BREATH = 37431 , SPELL_KNOCKBACK = 19813 , SPELL_GEYSER = 37478 ,
  SPELL_WHIRL = 37660 , SPELL_WATERBOLT = 37138 , SPELL_SUBMERGE = 37550 , SPELL_EMERGE = 20568 ,
  SPELL_SPREAD_SHOT = 37790 , SPELL_SHOOT = 37770 , SPELL_ARCINGSMASH = 38761 , SPELL_HAMSTRING = 26211
}
 
enum  Misc { EMOTE_SPOUT = 0 , SPOUT_DIST = 100 }
 
enum  Creatures { NPC_COILFANG_GUARDIAN = 21873 , NPC_COILFANG_AMBUSHER = 21865 }
 

Functions

void AddSC_boss_the_lurker_below ()
 

Variables

float AddPos [9][3]
 

Enumeration Type Documentation

◆ Creatures

enum Creatures
Enumerator
NPC_COILFANG_GUARDIAN 
NPC_COILFANG_AMBUSHER 

Definition at line 61 of file boss_lurker_below.cpp.

◆ Misc

enum Misc
Enumerator
EMOTE_SPOUT 
SPOUT_DIST 

Definition at line 55 of file boss_lurker_below.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_SPOUT 
SPELL_SPOUT_BREATH 
SPELL_KNOCKBACK 
SPELL_GEYSER 
SPELL_WHIRL 
SPELL_WATERBOLT 
SPELL_SUBMERGE 
SPELL_EMERGE 
SPELL_SPREAD_SHOT 
SPELL_SHOOT 
SPELL_ARCINGSMASH 
SPELL_HAMSTRING 

Definition at line 36 of file boss_lurker_below.cpp.

Function Documentation

◆ AddSC_boss_the_lurker_below()

void AddSC_boss_the_lurker_below ( )

Definition at line 428 of file boss_lurker_below.cpp.

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Variable Documentation

◆ AddPos

float AddPos[9][3]
Initial value:
=
{
{2.8553810f, -459.823914f, -19.182686f},
{12.400000f, -466.042267f, -19.182686f},
{51.366653f, -460.836060f, -19.182686f},
{62.597980f, -457.433044f, -19.182686f},
{77.607452f, -384.302765f, -19.182686f},
{63.897900f, -378.984924f, -19.182686f},
{34.447250f, -387.333618f, -19.182686f},
{14.388216f, -423.468018f, -19.625271f},
{42.471519f, -445.115295f, -19.769423f}
}

Definition at line 67 of file boss_lurker_below.cpp.