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TrinityCore
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#include "ScriptMgr.h"#include "GameObject.h"#include "GameObjectAI.h"#include "InstanceScript.h"#include "Map.h"#include "MotionMaster.h"#include "Player.h"#include "ScriptedCreature.h"#include "serpent_shrine.h"#include "TemporarySummon.h"
Include dependency graph for boss_lurker_below.cpp:Go to the source code of this file.
Classes | |
| struct | boss_the_lurker_below |
| struct | npc_coilfang_ambusher |
| struct | go_strange_pool |
Enumerations | |
| enum | Spells { SPELL_SPOUT = 37433 , SPELL_SPOUT_BREATH = 37431 , SPELL_KNOCKBACK = 19813 , SPELL_GEYSER = 37478 , SPELL_WHIRL = 37660 , SPELL_WATERBOLT = 37138 , SPELL_SUBMERGE = 37550 , SPELL_EMERGE = 20568 , SPELL_SPREAD_SHOT = 37790 , SPELL_SHOOT = 37770 , SPELL_ARCINGSMASH = 38761 , SPELL_HAMSTRING = 26211 } |
| enum | Misc { EMOTE_SPOUT = 0 , SPOUT_DIST = 100 } |
| enum | Creatures { NPC_COILFANG_GUARDIAN = 21873 , NPC_COILFANG_AMBUSHER = 21865 } |
Functions | |
| void | AddSC_boss_the_lurker_below () |
Variables | |
| float | AddPos [9][3] |
| enum Creatures |
| Enumerator | |
|---|---|
| NPC_COILFANG_GUARDIAN | |
| NPC_COILFANG_AMBUSHER | |
Definition at line 61 of file boss_lurker_below.cpp.
| enum Misc |
| Enumerator | |
|---|---|
| EMOTE_SPOUT | |
| SPOUT_DIST | |
Definition at line 55 of file boss_lurker_below.cpp.
| enum Spells |
| Enumerator | |
|---|---|
| SPELL_SPOUT | |
| SPELL_SPOUT_BREATH | |
| SPELL_KNOCKBACK | |
| SPELL_GEYSER | |
| SPELL_WHIRL | |
| SPELL_WATERBOLT | |
| SPELL_SUBMERGE | |
| SPELL_EMERGE | |
| SPELL_SPREAD_SHOT | |
| SPELL_SHOOT | |
| SPELL_ARCINGSMASH | |
| SPELL_HAMSTRING | |
Definition at line 36 of file boss_lurker_below.cpp.
| void AddSC_boss_the_lurker_below | ( | ) |
| float AddPos[9][3] |
Definition at line 67 of file boss_lurker_below.cpp.