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TrinityCore
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#include <DB2Structure.h>
Public Member Functions | |
| EnumFlag< PowerTypeFlags > | GetFlags () const |
Public Attributes | |
| char const * | NameGlobalStringTag |
| char const * | CostGlobalStringTag |
| uint32 | ID |
| int8 | PowerTypeEnum |
| int32 | MinPower |
| int32 | MaxBasePower |
| int32 | CenterPower |
| int32 | DefaultPower |
| int32 | DisplayModifier |
| int32 | RegenInterruptTimeMS |
| float | RegenPeace |
| float | RegenCombat |
| int32 | Flags |
Definition at line 3402 of file DB2Structure.h.
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inline |
Definition at line 3418 of file DB2Structure.h.
References Flags.
Referenced by Player::GetPowerRegen(), Player::ResurrectPlayer(), Unit::SetInitialPowerValue(), Unit::SetPowerType(), and Player::UpdatePowerRegen().
| int32 PowerTypeEntry::CenterPower |
Definition at line 3410 of file DB2Structure.h.
Referenced by Player::Regenerate().
| char const* PowerTypeEntry::CostGlobalStringTag |
Definition at line 3405 of file DB2Structure.h.
| int32 PowerTypeEntry::DefaultPower |
Definition at line 3411 of file DB2Structure.h.
Referenced by Player::ResurrectPlayer(), and Unit::SetInitialPowerValue().
| int32 PowerTypeEntry::DisplayModifier |
Definition at line 3412 of file DB2Structure.h.
Referenced by modify_commandscript::HandleModifyPowerCommand().
| int32 PowerTypeEntry::Flags |
Definition at line 3416 of file DB2Structure.h.
Referenced by GetFlags().
| uint32 PowerTypeEntry::ID |
Definition at line 3406 of file DB2Structure.h.
| int32 PowerTypeEntry::MaxBasePower |
Definition at line 3409 of file DB2Structure.h.
| int32 PowerTypeEntry::MinPower |
Definition at line 3408 of file DB2Structure.h.
Referenced by Player::Regenerate().
| char const* PowerTypeEntry::NameGlobalStringTag |
Definition at line 3404 of file DB2Structure.h.
Referenced by DB2Manager::GetPowerTypeByName(), and modify_commandscript::HandleModifyPowerCommand().
| int8 PowerTypeEntry::PowerTypeEnum |
Definition at line 3407 of file DB2Structure.h.
Referenced by modify_commandscript::HandleModifyPowerCommand().
| float PowerTypeEntry::RegenCombat |
Definition at line 3415 of file DB2Structure.h.
Referenced by Player::GetPowerRegen(), and Player::UpdatePowerRegen().
| int32 PowerTypeEntry::RegenInterruptTimeMS |
Definition at line 3413 of file DB2Structure.h.
Referenced by Player::GetPowerRegen().
| float PowerTypeEntry::RegenPeace |
Definition at line 3414 of file DB2Structure.h.
Referenced by Player::GetPowerRegen(), Player::GetRuneBaseCooldown(), and Player::UpdatePowerRegen().