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TrinityCore
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#include "ScriptMgr.h"#include "InstanceScript.h"#include "MotionMaster.h"#include "ObjectAccessor.h"#include "ScriptedCreature.h"#include "SpellInfo.h"#include "SpellScript.h"#include "TemporarySummon.h"#include "the_eye.h"
Include dependency graph for boss_alar.cpp:Go to the source code of this file.
Classes | |
| struct | boss_alar |
| struct | npc_ember_of_alar |
| struct | npc_flame_patch_alar |
| class | spell_alar_flame_quills |
Enumerations | |
| enum | Spells { SPELL_FLAME_BUFFET = 34121 , SPELL_FLAME_QUILLS = 34229 , SPELL_REBIRTH = 34342 , SPELL_REBIRTH_2 = 35369 , SPELL_MELT_ARMOR = 35410 , SPELL_CHARGE = 35412 , SPELL_DIVE_BOMB_VISUAL = 35367 , SPELL_DIVE_BOMB = 35181 , SPELL_BERSERK = 45078 , CREATURE_EMBER_OF_ALAR = 19551 , SPELL_EMBER_BLAST = 34133 , CREATURE_FLAME_PATCH_ALAR = 20602 , SPELL_FLAME_PATCH = 35380 } |
| enum | WaitEventType { WE_NONE = 0 , WE_DUMMY = 1 , WE_PLATFORM = 2 , WE_QUILL = 3 , WE_DIE = 4 , WE_REVIVE = 5 , WE_CHARGE = 6 , WE_METEOR = 7 , WE_DIVE = 8 , WE_LAND = 9 , WE_SUMMON = 10 } |
Functions | |
| void | AddSC_boss_alar () |
Variables | |
| static float | waypoint [6][3] |
| uint32 const | flameQuillsSpells [] |
| enum Spells |
Definition at line 35 of file boss_alar.cpp.
| enum WaitEventType |
| Enumerator | |
|---|---|
| WE_NONE | |
| WE_DUMMY | |
| WE_PLATFORM | |
| WE_QUILL | |
| WE_DIE | |
| WE_REVIVE | |
| WE_CHARGE | |
| WE_METEOR | |
| WE_DIVE | |
| WE_LAND | |
| WE_SUMMON | |
Definition at line 64 of file boss_alar.cpp.
| void AddSC_boss_alar | ( | ) |
| uint32 const flameQuillsSpells[] |
Definition at line 79 of file boss_alar.cpp.
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static |
Definition at line 54 of file boss_alar.cpp.