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void | WriteCreate (ByteBuffer &data, EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, Item const *owner, Player const *receiver) const |
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void | WriteUpdate (ByteBuffer &data, EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, Item const *owner, Player const *receiver) const |
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void | WriteUpdate (ByteBuffer &data, Mask const &changesMask, bool ignoreNestedChangesMask, Item const *owner, Player const *receiver) const |
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void | ClearChangesMask () |
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MutableFieldReference< T, false > | ModifyValue (UpdateField< T, BlockBit, Bit >(Derived::*field)) |
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MutableFieldReference< T, false > | ModifyValue (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*field), uint32 index) |
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MutableFieldReference< T, false > | ModifyValue (DynamicUpdateField< T, BlockBit, Bit >(Derived::*field)) |
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MutableFieldReference< T, false > | ModifyValue (DynamicUpdateField< T, BlockBit, Bit >(Derived::*field), uint32 index) |
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MutableFieldReference< T, false > | ModifyValue (OptionalUpdateField< T, BlockBit, Bit >(Derived::*field)) |
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void | MarkChanged (UpdateField< T, BlockBit, Bit >(Derived::*)) |
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void | MarkChanged (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index) |
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void | MarkChanged (DynamicUpdateField< T, BlockBit, Bit >(Derived::*), uint32) |
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void | MarkChanged (OptionalUpdateField< T, BlockBit, Bit >(Derived::*)) |
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void | ClearChanged (UpdateField< T, BlockBit, Bit >(Derived::*)) |
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void | ClearChanged (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index) |
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void | ClearChanged (DynamicUpdateField< T, BlockBit, Bit >(Derived::*field), uint32 index) |
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void | ClearChanged (OptionalUpdateField< T, BlockBit, Bit >(Derived::*)) |
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Mask const & | GetChangesMask () const |
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DynamicUpdateField< UF::ArtifactPower, 0, 1 > | ArtifactPowers |
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DynamicUpdateField< UF::SocketedGem, 0, 2 > | Gems |
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UpdateField< ObjectGuid, 0, 3 > | Owner |
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UpdateField< ObjectGuid, 0, 4 > | ContainedIn |
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UpdateField< ObjectGuid, 0, 5 > | Creator |
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UpdateField< ObjectGuid, 0, 6 > | GiftCreator |
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UpdateField< uint32, 0, 7 > | StackCount |
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UpdateField< uint32, 0, 8 > | Expiration |
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UpdateField< uint32, 0, 9 > | DynamicFlags |
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UpdateField< uint32, 0, 10 > | Durability |
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UpdateField< uint32, 0, 11 > | MaxDurability |
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UpdateField< uint32, 0, 12 > | CreatePlayedTime |
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UpdateField< uint8, 0, 13 > | Context |
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UpdateField< int64, 0, 14 > | CreateTime |
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UpdateField< uint64, 0, 15 > | ArtifactXP |
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UpdateField< uint8, 0, 16 > | ItemAppearanceModID |
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UpdateField< UF::ItemModList, 0, 17 > | Modifiers |
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UpdateField< uint32, 0, 18 > | ZoneFlags |
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UpdateField< WorldPackets::Item::ItemBonusKey, 0, 19 > | ItemBonusKey |
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UpdateField< uint16, 0, 20 > | DEBUGItemLevel |
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UpdateFieldArray< int32, 5, 21, 22 > | SpellCharges |
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UpdateFieldArray< UF::ItemEnchantment, 13, 27, 28 > | Enchantment |
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using | Base = HasChangesMask< Bits > |
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using | Mask = UpdateMask< Bits > |
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static void | ClearChangesMask (UpdateField< T, BlockBit, Bit > &field) |
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static void | ClearChangesMask (UpdateField< T, BlockBit, Bit > &, std::false_type) |
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static void | ClearChangesMask (UpdateField< T, BlockBit, Bit > &field, std::true_type) |
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static void | ClearChangesMask (UpdateFieldArray< T, Size, Bit, FirstElementBit > &field) |
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static void | ClearChangesMask (UpdateFieldArray< T, Size, Bit, FirstElementBit > &, std::false_type) |
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static void | ClearChangesMask (UpdateFieldArray< T, Size, Bit, FirstElementBit > &field, std::true_type) |
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static void | ClearChangesMask (DynamicUpdateField< T, BlockBit, Bit > &field) |
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static void | ClearChangesMask (DynamicUpdateField< T, BlockBit, Bit > &, std::false_type) |
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static void | ClearChangesMask (DynamicUpdateField< T, BlockBit, Bit > &field, std::true_type) |
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static void | ClearChangesMask (OptionalUpdateField< T, BlockBit, Bit > &field) |
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static void | ClearChangesMask (OptionalUpdateField< T, BlockBit, Bit > &, std::false_type) |
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static void | ClearChangesMask (OptionalUpdateField< T, BlockBit, Bit > &field, std::true_type) |
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Mask | _changesMask |
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Definition at line 119 of file UpdateFields.h.