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TrinityCore
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Inheritance diagram for go_av_contested_object:Private Attributes | |
| TaskScheduler | _scheduler |
Additional Inherited Members | |
Static Public Member Functions inherited from GameObjectAI | |
| static int32 | Permissible (GameObject const *go) |
Protected Attributes inherited from GameObjectAI | |
| GameObject *const | me |
Definition at line 158 of file alterac_valley.cpp.
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inline |
Definition at line 160 of file alterac_valley.cpp.
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inlineoverridevirtual |
Reimplemented from go_av_capturable_object.
Definition at line 162 of file alterac_valley.cpp.
References _scheduler, ACTION_AV_CAPTURE_CAPTURABLE_OBJECT, WorldObject::GetZoneScript(), GameObjectAI::me, go_av_capturable_object::Reset(), and TaskScheduler::Schedule().
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inlineoverridevirtual |
Reimplemented from GameObjectAI.
Definition at line 172 of file alterac_valley.cpp.
References _scheduler, and TaskScheduler::Update().
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private |
Definition at line 178 of file alterac_valley.cpp.
Referenced by Reset(), and UpdateAI().